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geometry
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b913baa6f0
Code clean up and minor optimisations.
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14 years ago |
js
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b449fdf5a8
Added a variation of the interactive example (using Tween.js)
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15 years ago |
obj
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a20d9102ce
Few small tweaks to cars demo.
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14 years ago |
textures
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45b3ceb7df
Added MeshShaderMaterial (and Fresnel shader as its first example).
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14 years ago |
camera_free.html
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b913baa6f0
Code clean up and minor optimisations.
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14 years ago |
camera_orthographic.html
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98dc841aab
Added MeshDepthMaterial.
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15 years ago |
geometry_birds.html
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5feee3839f
Trying to merge...
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15 years ago |
geometry_cube.html
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c663b05453
Added a proper Cube.
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14 years ago |
geometry_earth.html
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22f48a731b
CanvasRenderer handles textures again.
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15 years ago |
geometry_large_mesh.html
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fbfa375d2c
src/io/Loader.js ⟶ src/extras/io/Loader.js
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15 years ago |
geometry_panorama.html
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4fe5e8d292
Renamed vr demo to panorama demo, duplicated to panorama fisheye demo (to avoid confusions).
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14 years ago |
geometry_panorama_fisheye.html
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739dc0a135
Made mouse wheel in panorama fisheye demo work in Firefox 4, Opera and Explorer 9.
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14 years ago |
geometry_terrain.html
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22f48a731b
CanvasRenderer handles textures again.
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15 years ago |
interactive_cubes.html
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22f48a731b
CanvasRenderer handles textures again.
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15 years ago |
interactive_cubes_tween.html
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b449fdf5a8
Added a variation of the interactive example (using Tween.js)
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15 years ago |
interactive_voxelpainter.html
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b913baa6f0
Code clean up and minor optimisations.
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14 years ago |
lights_pointlights.html
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b913baa6f0
Code clean up and minor optimisations.
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14 years ago |
lights_pointlights_gl.html
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fbd12838b1
Added refractive mapping and mixing combination mode for the environment map and the underlying material.
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15 years ago |
lights_test.html
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b913baa6f0
Code clean up and minor optimisations.
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14 years ago |
lines_sphere.html
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22f48a731b
CanvasRenderer handles textures again.
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15 years ago |
lines_test.html
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b913baa6f0
Code clean up and minor optimisations.
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14 years ago |
materials.html
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b913baa6f0
Code clean up and minor optimisations.
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14 years ago |
materials_cars.html
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f5f9becaf1
Minor tweaks.
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14 years ago |
materials_cubemap.html
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e546ae3c48
Refactored panorama creation helpers into SceneUtils.js
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14 years ago |
materials_cubemap_balls_reflection.html
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e546ae3c48
Refactored panorama creation helpers into SceneUtils.js
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14 years ago |
materials_cubemap_balls_refraction.html
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724870d5f1
Crappy/Temporal WebGLRenderer Reflection/Refraction Chromatic Dispersion hack. (Just for kicks)
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14 years ago |
materials_cubemap_escher.html
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e546ae3c48
Refactored panorama creation helpers into SceneUtils.js
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14 years ago |
materials_cubemap_refraction.html
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e546ae3c48
Refactored panorama creation helpers into SceneUtils.js
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14 years ago |
materials_depth.html
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fe82bdbda9
Came up with a crazy approach to get Vertex Colors. Gouraud yet on step closer.
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15 years ago |
materials_gl.html
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fbd12838b1
Added refractive mapping and mixing combination mode for the environment map and the underlying material.
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15 years ago |
materials_multimaterials.html
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fbd12838b1
Added refractive mapping and mixing combination mode for the environment map and the underlying material.
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15 years ago |
materials_normal.html
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007ee285fa
Added MeshNormalMaterial support to WebGLRenderer.
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15 years ago |
materials_shaders.html
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fbfa375d2c
src/io/Loader.js ⟶ src/extras/io/Loader.js
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15 years ago |
materials_shaders_fresnel.html
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45b3ceb7df
Added MeshShaderMaterial (and Fresnel shader as its first example).
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14 years ago |
materials_video.html
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22f48a731b
CanvasRenderer handles textures again.
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15 years ago |
obj_convert_test.html
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558e7c5db8
Added texture wrapping parameter to Texture.js. Fixed OBJ converter example to have tiled texture.
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14 years ago |
particles_floor.html
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b449fdf5a8
Added a variation of the interactive example (using Tween.js)
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15 years ago |
particles_random.html
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b449fdf5a8
Added a variation of the interactive example (using Tween.js)
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15 years ago |
particles_sprites.html
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14eb44a279
ParticleBasicMaterial with a map attached are back on CanvasRenderer.
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14 years ago |
particles_waves.html
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b449fdf5a8
Added a variation of the interactive example (using Tween.js)
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15 years ago |
test.html
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45b3ceb7df
Added MeshShaderMaterial (and Fresnel shader as its first example).
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14 years ago |