Ben Houston 79050ff9c0 update style based on @mrdoob's suggestion here: https://github.com/mrdoob/three.js/pull/3109#issuecomment-13915971 пре 12 година
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controls 1efbf3b89d TrackballControls: Uncommented change event dispatch. пре 12 година
effects 7e19183619 Added new effect for the Oculus Rift пре 12 година
exporters 21eff9d6c7 SceneExporter2: Added camera and light parameters. пре 12 година
libs 0914e07a9a Removing old DAT.GUI пре 12 година
loaders 741b4e4bf3 Merge remote-tracking branch 'jihoonl/master' into dev пре 12 година
math 79050ff9c0 update style based on @mrdoob's suggestion here: https://github.com/mrdoob/three.js/pull/3109#issuecomment-13915971 пре 12 година
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. пре 12 година
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. пре 12 година
renderers 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() пре 12 година
shaders 9edf3c06cb Add Edge Detection Shaders (Frei-Chen & Sobel filters) to examples пре 12 година
AudioObject.js e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. пре 12 година
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 12 година
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). пре 12 година
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
Detector.js 07fc79d788 Added var to Detector.js пре 13 година
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. пре 14 година
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 12 година
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 12 година
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. пре 13 година
PRNG.js 041054283a Messing with a new terrain generator demo. пре 14 година
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. пре 12 година
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. пре 13 година
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). пре 12 година
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. пре 12 година
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. пре 12 година
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 пре 13 година
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 12 година
UVsUtils.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 12 година