Casey Grun 300cb9138f Added better description of how to calculate matrix transform in vertex shader, borrowing from https://github.com/mrdoob/three.js/issues/1188#issuecomment-3666286 vor 11 Jahren
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cameras 3240549297 Docs: Minor clean up. vor 12 Jahren
constants c95216f296 Docs: Spaces to tabs clean up. vor 12 Jahren
core 06d98a3620 Moved Geometry.makeGroups to WebGLRenderer. vor 11 Jahren
examples 80ad89779f fixed lut and docs vor 11 Jahren
extras 76ecc66174 Completed half of curve documentation vor 11 Jahren
lights 4df8de1910 Update AreaLight.html vor 12 Jahren
loaders e296d0c157 Typo fixed vor 11 Jahren
materials 2392547922 Further improvements to ShaderMaterial docs vor 11 Jahren
math 25ef4427e2 Vector3 .(un)projectCamera() to .(un)project(). Thanks @WestLangley! vor 11 Jahren
objects 51f3c18e12 Docs: Invisibles clean up. Started using Atom... vor 11 Jahren
renderers 300cb9138f Added better description of how to calculate matrix transform in vertex shader, borrowing from https://github.com/mrdoob/three.js/issues/1188#issuecomment-3666286 vor 11 Jahren
scenes 69911753d1 Update Scene.html vor 11 Jahren
textures 54ad57477f Docs: Id definition clean up. vor 11 Jahren
Original.html 02ae35d464 fixed document link for gap between source code and API documentation. vor 11 Jahren