.. |
animation
|
764bc3dbbc
BufferGeometry: Introduce .setAttribute() and .deleteAttribute().
|
5 年之前 |
cameras
|
1c148c195f
JSM: Added module and TS file for CinematicCamera and BokehShader2.
|
6 年之前 |
controls
|
e1d444d681
.applyMatrix() -> .applyMatrix4()
|
5 年之前 |
curves
|
39a1ec8b9e
Update broken URL in comments.
|
5 年之前 |
effects
|
218d8e5b25
Move premultiplied_alpha chunk
|
5 年之前 |
exporters
|
195563a903
fixed error for ordering of null check
|
5 年之前 |
geometries
|
e1d444d681
.applyMatrix() -> .applyMatrix4()
|
5 年之前 |
interactive
|
022fc8b56f
Examples: Clean up SelectionBox.
|
6 年之前 |
libs
|
3ae50621bd
Update basis_transcoder with reduced size
|
5 年之前 |
lights
|
8b74cbcb94
LightProbeGenerator: rename method
|
5 年之前 |
lines
|
957051a01f
rename .applyMatrix() to .applyMatrix4()
|
5 年之前 |
loaders
|
bec19af4f4
fixing tabs
|
5 年之前 |
math
|
e7ca3006b0
Math: Rename to MathUtils.
|
5 年之前 |
misc
|
e1d444d681
.applyMatrix() -> .applyMatrix4()
|
5 年之前 |
modifiers
|
0a66d7c7c9
SubdivisionModifier: Fix runtime error with empty uvs.
|
5 年之前 |
objects
|
853576290e
Water: Fix rendering with objects using depthWrite false.
|
5 年之前 |
offscreen
|
871a52832c
Examples: Improved webgl_worker_offscreencanvas.
|
6 年之前 |
postprocessing
|
ff77da462d
OutlinePass: Add support for skinning/morph targets.
|
5 年之前 |
renderers
|
c9988a535b
Add missing scene parameter in renderObject call
|
5 年之前 |
shaders
|
a72e0ba0ef
Use sRGB transfer function
|
5 年之前 |
utils
|
e7ca3006b0
Math: Rename to MathUtils.
|
5 年之前 |
vr
|
32de1dc3b5
Removed WebVR code.
|
5 年之前 |
WebGL.js
|
106528bdee
JSM: Move WebGL.js into THREE namespace and modularize.
|
6 年之前 |