.. |
LineBasicMaterial.html
|
2745552562
LineBasicMaterial: Add support for `map`. (#25717)
|
2 år sedan |
LineDashedMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
Material.html
|
71f681ae85
Update Material.html
|
2 år sedan |
MeshBasicMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
MeshDepthMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
MeshDistanceMaterial.html
|
3c4b97f57d
MeshDistanceMaterial: Remove light related properties. (#25695)
|
2 år sedan |
MeshLambertMaterial.html
|
23e3c1502c
Docs: Clean up. (#24848)
|
2 år sedan |
MeshMatcapMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
MeshNormalMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
MeshPhongMaterial.html
|
23e3c1502c
Docs: Clean up. (#24848)
|
2 år sedan |
MeshPhysicalMaterial.html
|
6671e7c4b7
Clarify range of attenuationDistance (#24917)
|
2 år sedan |
MeshStandardMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
MeshToonMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
PointsMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
RawShaderMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
ShaderMaterial.html
|
ef03bdcfd1
BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3 (#25943)
|
2 år sedan |
ShadowMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |
SpriteMaterial.html
|
17d08c9eaa
Docs italian version (#24687)
|
2 år sedan |