Sam Lantinga aeea819494 Added colorspace to SDL_CameraSpec 1 éve
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions 1 éve
emscripten 6607a3cfac Disable cache in python http server 2 éve
n3ds 655275378d N3DS port (squashed) 3 éve
uwp a5d9db0cd0 cmake: build tests for UWP 2 éve
CMakeLists.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 éve
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 éve
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". 1 éve
audiofile.bmp 2de9253b6c test: Added testaudio 2 éve
checkkeys.c 391a63f29f Check raw keyboard input in checkkeys 1 éve
checkkeysthreads.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 2 éve
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage 1 éve
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata 1 éve
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_button_background.h 45cd4b8038 Added button background 2 éve
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 2 éve
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 éve
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 éve
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 éve
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 éve
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 éve
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 éve
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 éve
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 éve
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 éve
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 2 éve
gamepadutils.c 9f984e6fb4 testcontroller: fixed showing analog axis values 1 éve
gamepadutils.h 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 1 éve
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 éve
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 éve
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 éve
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 2 éve
logaudiodev.bmp 2de9253b6c test: Added testaudio 2 éve
loopwave.c 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 éve
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 éve
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 éve
physaudiodev.bmp 2de9253b6c test: Added testaudio 2 éve
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 éve
pretest.c 5b3ee51c6c Updated copyright for 2024 1 éve
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 éve
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 éve
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 éve
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 2 éve
soundboard_levels.bmp 2de9253b6c test: Added testaudio 2 éve
speaker.bmp 2de9253b6c test: Added testaudio 2 éve
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 éve
testatomic.c 831c79d32f testatomic: destroy threads + free all memory at quit to fix --trackmem 1 éve
testaudio-art.txt 2de9253b6c test: Added testaudio 2 éve
testaudio.c 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 éve
testaudiohotplug.c e388e377aa audio: Refer to audio devices to "playback" and "recording" 1 éve
testaudioinfo.c 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 éve
testaudiorecording.c 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 éve
testaudiostreamdynamicresample.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testautomation.c 6b9a8f0da1 IOS: fix compilation of testautomation.app 1 éve
testautomation_audio.c 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 éve
testautomation_clipboard.c f4aca6866c test: Free clipboard data after calling SDL_GetClipboardText() 1 éve
testautomation_events.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_guid.c ff5fdf9f53 Fixed warning C4244: 'initializing': conversion from 'int' to 'const Uint8', possible loss of data 1 éve
testautomation_hints.c f14fb979c1 Remove legacy SDL2 input grab API 1 éve
testautomation_images.c 5b3ee51c6c Updated copyright for 2024 1 éve
testautomation_images.h 5b3ee51c6c Updated copyright for 2024 1 éve
testautomation_intrinsics.c 75a71bde4b cmake: build tests against installed SDL prefix 1 éve
testautomation_iostream.c 3e018517c3 Fixed build errors after SDL_IOWhence change 1 éve
testautomation_joystick.c bcbf09acde Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() 1 éve
testautomation_keyboard.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testautomation_log.c d65ae710a1 Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention 1 éve
testautomation_main.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_math.c a919774fe4 Build with -Wfloat-conversion + fix all warnings 1 éve
testautomation_mouse.c cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. 1 éve
testautomation_pen.c 0df0462d0a Removed all tabs in testautomation_pen.c 1 éve
testautomation_pixels.c df25e4022d Removed short aliases for 16-bit pixel formats 1 éve
testautomation_platform.c 661f2fc1fc Removed the SDL_Version structure, moved SDL version to SDL.h 1 éve
testautomation_properties.c 56feecc17d Fix property cleanup callback not being called on error (#9663) 1 éve
testautomation_rect.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_render.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testautomation_sdltest.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_stdlib.c 1938d25b7e Use "%S" format specifier for wide-character strings 1 éve
testautomation_subsystems.c 6896c4c3bf tests: testcases accept a void pointer argument 1 éve
testautomation_suites.h a919774fe4 Build with -Wfloat-conversion + fix all warnings 1 éve
testautomation_surface.c df25e4022d Removed short aliases for 16-bit pixel formats 1 éve
testautomation_time.c 1f43c88220 time: Use a function instead of properties to retrieve the system date and time locale info 1 éve
testautomation_timer.c b6360516e4 Added the timerID to the SDL timer callback 1 éve
testautomation_video.c 888a45977d tests: Check the usable bounds for centered window positioning 1 éve
testbounds.c 5b3ee51c6c Updated copyright for 2024 1 éve
testcamera.c aeea819494 Added colorspace to SDL_CameraSpec 1 éve
testcolorspace.c a0d1445ccb Replaced SDL_GetRendererInfo() with SDL_GetRendererName() 1 éve
testcontroller.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testcustomcursor.c 9a9a3d1a33 SDL_SystemCursor: rename enum items to match CSS. 1 éve
testdialog.c 8c8ee2174d Dialog: Add filter number, remove NULL termination 1 éve
testdisplayinfo.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testdraw.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
testdrawchessboard.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testdropfile.c 3364aff757 main: Make the main callback return value symbols smaller (thanks, @Lzard!). 1 éve
testerror.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testevdev.c 32907a9606 Rename SDL_Swap(16|32|64)(LE|BE) to SDL_Swap(LE|BE)(16|32|64) 1 éve
testffmpeg.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
testffmpeg_vulkan.c d51b53ef8f Add final Vulkan AV1 ext and VVC support 1 éve
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 1 éve
testfile.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testfilesystem.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testgeometry.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
testgl.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testgles.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testgles2.c a919774fe4 Build with -Wfloat-conversion + fix all warnings 1 éve
testgles2_sdf.c 17520c2e6e Removed SDL_RendererFlags 1 éve
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 éve
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 éve
testhaptic.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testhittesting.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testhotplug.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testiconv.c 690875d555 testiconv: free all memory to fix --trackmem 1 éve
testime.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testintersections.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
testkeys.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testloadso.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testlocale.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testlock.c b6360516e4 Added the timerID to the SDL timer callback 1 éve
testmanymouse.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testmessage.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testmodal.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testmouse.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testmultiaudio.c 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 éve
testnative.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
testnative.h 4f3d4bd110 wayland: Add the ability to import and wrap external surfaces 1 éve
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 2 éve
testnativew32.c 5b3ee51c6c Updated copyright for 2024 1 éve
testnativewayland.c 3b55c7d1f4 Shortened SDL property names 1 éve
testnativex11.c 5b3ee51c6c Updated copyright for 2024 1 éve
testoffscreen.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
testoverlay.c f59dbf6a12 cmake: add -Wimplicit-fallthrough warning 1 éve
testpen.c 0f0570b060 pen: Change a Uint32 bitfield into a typedef. 1 éve
testplatform.c d5060423a2 testplatform: fix leak at exit time 1 éve
testpopup.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
testpower.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testqsort.c 1e8b006d43 stdlib: qsort and bsearch changes. 1 éve
testrelative.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
testrendercopyex.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testrendertarget.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testresample.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testrumble.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testrwlock.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testscale.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testsem.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testsensor.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testshader.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testshape.c 17520c2e6e Removed SDL_RendererFlags 1 éve
testsprite.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testspriteminimal.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
teststreaming.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testsurround.c 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 éve
testthread.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testtime.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testtimer.c 99599d9236 Added SDL_AddTimerNS() 1 éve
testurl.c 5b3ee51c6c Updated copyright for 2024 1 éve
testutils.c fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. 1 éve
testutils.h 5b3ee51c6c Updated copyright for 2024 1 éve
testver.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testviewport.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testvulkan.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
testwaylandcustom.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 éve
testwm.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 8 éve
testyuv.c df25e4022d Removed short aliases for 16-bit pixel formats 1 éve
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format 1 éve
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format 1 éve
torturethread.c 4609af618a Updated logging functions for SDL3 naming convention 1 éve
trashcan.bmp 2de9253b6c test: Added testaudio 2 éve
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 4 éve
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 4 éve
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 éve

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!