aramis_acg
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261f49c468
Add mName member to aiMesh.
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hace 15 años |
aramis_acg
|
0d3490c00c
Fix: scene validation forgets to validate aiScene::mTextures.
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hace 15 años |
aramis_acg
|
7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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hace 16 años |
aramis_acg
|
762a7df46a
Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
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hace 16 años |
aramis_acg
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28d4287934
Add preliminary animation support to MS3D. Very much WIP. Animations involving translation keys only are fine, rotations are messed up.
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hace 16 años |
aramis_acg
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46d56ff619
Change string validation to suit the new binary layout.
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hace 16 años |
aramis_acg
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07a5daa799
Fix validation of string material properties in the aiProcess_ValidateDataStructure process.
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hace 16 años |
aramis_acg
|
17326515d4
Get rid of warnings on GCC4.4 with -wall
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hace 16 años |
aramis_acg
|
1fd3cfd311
MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch.
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hace 16 años |
ulfjorensen
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185c30c85b
Bugfix: moved ai_assert condition evaluation out of the assert function to avoid constructing two expensive strings on every single call.
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hace 16 años |
kimmi
|
713d4e4b4e
BUGFIX: Fix compiler warning: variable not referenced.
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hace 16 años |
aramis_acg
|
de50bb915b
MD5
|
hace 17 años |
aramis_acg
|
4bbc03332b
General
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hace 17 años |
aramis_acg
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abe2d4834e
MD3
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hace 17 años |
aramis_acg
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03fcec7fe3
Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger.
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hace 17 años |
aramis_acg
|
39bfb7608b
Optimized triangulation algorithm. Must more faster now.
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hace 17 años |
aramis_acg
|
e48d1a4e5a
Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
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hace 17 años |
aramis_acg
|
be864ce4a0
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
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hace 17 años |
aramis_acg
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9fc698bb2f
Fixed a bug in the validation step - animation channels weren't validated correctly in every case.
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hace 17 años |
aramis_acg
|
fd9e6edc19
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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hace 17 años |
aramis_acg
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32342857d8
ASE and 3DS cleanup - face ordering improved.
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hace 17 años |
aramis_acg
|
f7aa836330
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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hace 17 años |
aramis_acg
|
daae32d62f
- Fixed a bug in FindInvalidData causing some animation channels to be lost
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hace 17 años |
aramis_acg
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383a614931
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
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hace 17 años |
aramis_acg
|
2da2835b29
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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hace 17 años |
aramis_acg
|
1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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hace 17 años |
aramis_acg
|
927cd1cd46
Added support for point and line primitives.
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hace 17 años |
ulfjorensen
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8925813026
- renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.
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hace 17 años |
aramis_acg
|
8991496cf5
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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hace 17 años |
aramis_acg
|
f13edd8acf
Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too).
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hace 17 años |