Historia zmian

Autor SHA1 Wiadomość Data
  aramis_acg 261f49c468 Add mName member to aiMesh. 15 lat temu
  aramis_acg 0d3490c00c Fix: scene validation forgets to validate aiScene::mTextures. 15 lat temu
  aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 16 lat temu
  aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries. 16 lat temu
  aramis_acg 28d4287934 Add preliminary animation support to MS3D. Very much WIP. Animations involving translation keys only are fine, rotations are messed up. 16 lat temu
  aramis_acg 46d56ff619 Change string validation to suit the new binary layout. 16 lat temu
  aramis_acg 07a5daa799 Fix validation of string material properties in the aiProcess_ValidateDataStructure process. 16 lat temu
  aramis_acg 17326515d4 Get rid of warnings on GCC4.4 with -wall 16 lat temu
  aramis_acg 1fd3cfd311 MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch. 16 lat temu
  ulfjorensen 185c30c85b Bugfix: moved ai_assert condition evaluation out of the assert function to avoid constructing two expensive strings on every single call. 16 lat temu
  kimmi 713d4e4b4e BUGFIX: Fix compiler warning: variable not referenced. 16 lat temu
  aramis_acg de50bb915b MD5 17 lat temu
  aramis_acg 4bbc03332b General 17 lat temu
  aramis_acg abe2d4834e MD3 17 lat temu
  aramis_acg 03fcec7fe3 Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger. 17 lat temu
  aramis_acg 39bfb7608b Optimized triangulation algorithm. Must more faster now. 17 lat temu
  aramis_acg e48d1a4e5a Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 17 lat temu
  aramis_acg be864ce4a0 Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 17 lat temu
  aramis_acg 9fc698bb2f Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 17 lat temu
  aramis_acg fd9e6edc19 Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 17 lat temu
  aramis_acg 32342857d8 ASE and 3DS cleanup - face ordering improved. 17 lat temu
  aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 17 lat temu
  aramis_acg daae32d62f - Fixed a bug in FindInvalidData causing some animation channels to be lost 17 lat temu
  aramis_acg 383a614931 Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 17 lat temu
  aramis_acg 2da2835b29 Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 17 lat temu
  aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case. 17 lat temu
  aramis_acg 927cd1cd46 Added support for point and line primitives. 17 lat temu
  ulfjorensen 8925813026 - renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that. 17 lat temu
  aramis_acg 8991496cf5 Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 17 lat temu
  aramis_acg f13edd8acf Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too). 17 lat temu