aramis_acg
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261f49c468
Add mName member to aiMesh.
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15 anni fa |
aramis_acg
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0d3490c00c
Fix: scene validation forgets to validate aiScene::mTextures.
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15 anni fa |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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16 anni fa |
aramis_acg
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762a7df46a
Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
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16 anni fa |
aramis_acg
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28d4287934
Add preliminary animation support to MS3D. Very much WIP. Animations involving translation keys only are fine, rotations are messed up.
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16 anni fa |
aramis_acg
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46d56ff619
Change string validation to suit the new binary layout.
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16 anni fa |
aramis_acg
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07a5daa799
Fix validation of string material properties in the aiProcess_ValidateDataStructure process.
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16 anni fa |
aramis_acg
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17326515d4
Get rid of warnings on GCC4.4 with -wall
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16 anni fa |
aramis_acg
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1fd3cfd311
MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch.
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16 anni fa |
ulfjorensen
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185c30c85b
Bugfix: moved ai_assert condition evaluation out of the assert function to avoid constructing two expensive strings on every single call.
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16 anni fa |
kimmi
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713d4e4b4e
BUGFIX: Fix compiler warning: variable not referenced.
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16 anni fa |
aramis_acg
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de50bb915b
MD5
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17 anni fa |
aramis_acg
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4bbc03332b
General
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17 anni fa |
aramis_acg
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abe2d4834e
MD3
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17 anni fa |
aramis_acg
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03fcec7fe3
Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger.
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17 anni fa |
aramis_acg
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39bfb7608b
Optimized triangulation algorithm. Must more faster now.
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17 anni fa |
aramis_acg
|
e48d1a4e5a
Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
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17 anni fa |
aramis_acg
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be864ce4a0
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
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17 anni fa |
aramis_acg
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9fc698bb2f
Fixed a bug in the validation step - animation channels weren't validated correctly in every case.
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17 anni fa |
aramis_acg
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fd9e6edc19
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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17 anni fa |
aramis_acg
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32342857d8
ASE and 3DS cleanup - face ordering improved.
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17 anni fa |
aramis_acg
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f7aa836330
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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17 anni fa |
aramis_acg
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daae32d62f
- Fixed a bug in FindInvalidData causing some animation channels to be lost
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17 anni fa |
aramis_acg
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383a614931
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
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17 anni fa |
aramis_acg
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2da2835b29
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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17 anni fa |
aramis_acg
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1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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17 anni fa |
aramis_acg
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927cd1cd46
Added support for point and line primitives.
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17 anni fa |
ulfjorensen
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8925813026
- renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.
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17 anni fa |
aramis_acg
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8991496cf5
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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17 anni fa |
aramis_acg
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f13edd8acf
Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too).
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17 anni fa |