История коммитов

Автор SHA1 Сообщение Дата
  kimkulling a06133ab52 Update copyrights. 6 лет назад
  kimkulling b6f29bf54f Add usage of log macros, next files. 7 лет назад
  Kim Kulling b049933d2f update license dates. 7 лет назад
  BuildTools 66171de915 Successful lib build, unit testing still WIP 7 лет назад
  Kim Kulling a2b8d66a86 Update license info. 8 лет назад
  Jared Mulconry 4a63f1759c Fixed build warnings on MSVC14 x64 in the Ogre format sources. 9 лет назад
  Kim Kulling 7207e5117c Use new include bracktes. 9 лет назад
  Turo Lamminen 32e4dd0bd1 Ogre: Use C++11 range-based for loop 9 лет назад
  Kim Kulling 7468ca5c35 VS2015-code analysis: fix finding ( index var type too small ). 9 лет назад
  Kim Kulling 1191d03405 Update license info. 9 лет назад
  Richard 83de707587 Refactor: Expand tabs to 4 spaces 10 лет назад
  Richard a96a595a7a Refactor: Trim trailing whitespace 10 лет назад
  Kim Kulling 2bfc353fde License info: update year info. 10 лет назад
  abma bf4913b5c9 remove AssimpPCH.h: fixes #534 10 лет назад
  abma 6c5f9ecb06 fix most warnings with -pendantic 11 лет назад
  abma 56ddb4f4af fix some compile warnings: 11 лет назад
  Kim Kulling 5d861a8250 bugfix: 11 лет назад
  EdgarsT 8549e4b1b1 fixed OgreImporter compilation error with boost scoped_ptr 11 лет назад
  Jonne Nauha 43e620e04a OgreImporter: Fix UV flip for binary meshes. Fix exception XML parsing when positions are declared in a previous vertex buffer than the currentl parsed one (that has eg. UVs). Remove debug prints from material parser. 11 лет назад
  Jonne Nauha 1129ae5a6e OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request. 11 лет назад
  Jonne Nauha cf9b705829 OgreImporter: Move skeleton functions to the end of file (after mesh functions). Put all constant to same place in the file. Implement support for 'animationlinks' (skipped) and bone 'scale' (read to Bone but not utilized atm). 11 лет назад
  Jonne Nauha 0b937c5a4b OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality. 11 лет назад
  Jonne Nauha 75598f69b7 OgreImporter: Format code and move commented verbose debug logging behind internal OGRE_BINARY_SERIALIZER_DEBUG. Thow deadly importer error on clear invlid mesh file errors. 11 лет назад
  Jonne Nauha 4b16b182be OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes. 11 лет назад