提交历史

作者 SHA1 备注 提交日期
  Kim Kulling a2b8d66a86 Update license info. 8 年之前
  Jared Mulconry 4a63f1759c Fixed build warnings on MSVC14 x64 in the Ogre format sources. 8 年之前
  Kim Kulling 7207e5117c Use new include bracktes. 9 年之前
  Turo Lamminen 32e4dd0bd1 Ogre: Use C++11 range-based for loop 9 年之前
  Kim Kulling 7468ca5c35 VS2015-code analysis: fix finding ( index var type too small ). 9 年之前
  Kim Kulling 1191d03405 Update license info. 9 年之前
  Richard 83de707587 Refactor: Expand tabs to 4 spaces 10 年之前
  Richard a96a595a7a Refactor: Trim trailing whitespace 10 年之前
  Kim Kulling 2bfc353fde License info: update year info. 10 年之前
  abma bf4913b5c9 remove AssimpPCH.h: fixes #534 10 年之前
  abma 6c5f9ecb06 fix most warnings with -pendantic 11 年之前
  abma 56ddb4f4af fix some compile warnings: 11 年之前
  Kim Kulling 5d861a8250 bugfix: 11 年之前
  EdgarsT 8549e4b1b1 fixed OgreImporter compilation error with boost scoped_ptr 11 年之前
  Jonne Nauha 43e620e04a OgreImporter: Fix UV flip for binary meshes. Fix exception XML parsing when positions are declared in a previous vertex buffer than the currentl parsed one (that has eg. UVs). Remove debug prints from material parser. 11 年之前
  Jonne Nauha 1129ae5a6e OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request. 11 年之前
  Jonne Nauha cf9b705829 OgreImporter: Move skeleton functions to the end of file (after mesh functions). Put all constant to same place in the file. Implement support for 'animationlinks' (skipped) and bone 'scale' (read to Bone but not utilized atm). 11 年之前
  Jonne Nauha 0b937c5a4b OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality. 11 年之前
  Jonne Nauha 75598f69b7 OgreImporter: Format code and move commented verbose debug logging behind internal OGRE_BINARY_SERIALIZER_DEBUG. Thow deadly importer error on clear invlid mesh file errors. 11 年之前
  Jonne Nauha 4b16b182be OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes. 11 年之前