Browse Source

Added binding generator

Karroffel 8 years ago
parent
commit
5762c2f53f

+ 3 - 0
binding_generator/.gitignore

@@ -0,0 +1,3 @@
+target
+.idea/
+*.iml

+ 88 - 0
binding_generator/Cargo.lock

@@ -0,0 +1,88 @@
+[root]
+name = "binding_generator"
+version = "0.1.0"
+dependencies = [
+ "serde 0.9.6 (registry+https://github.com/rust-lang/crates.io-index)",
+ "serde_derive 0.9.6 (registry+https://github.com/rust-lang/crates.io-index)",
+ "serde_json 0.9.5 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
+name = "dtoa"
+version = "0.4.0"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+
+[[package]]
+name = "itoa"
+version = "0.3.0"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+
+[[package]]
+name = "num-traits"
+version = "0.1.36"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+
+[[package]]
+name = "quote"
+version = "0.3.12"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+
+[[package]]
+name = "serde"
+version = "0.9.6"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+
+[[package]]
+name = "serde_codegen_internals"
+version = "0.13.0"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "syn 0.11.4 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
+name = "serde_derive"
+version = "0.9.6"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "quote 0.3.12 (registry+https://github.com/rust-lang/crates.io-index)",
+ "serde_codegen_internals 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)",
+ "syn 0.11.4 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
+name = "serde_json"
+version = "0.9.5"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "dtoa 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
+ "itoa 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
+ "num-traits 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)",
+ "serde 0.9.6 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
+name = "syn"
+version = "0.11.4"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+dependencies = [
+ "quote 0.3.12 (registry+https://github.com/rust-lang/crates.io-index)",
+ "unicode-xid 0.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
+]
+
+[[package]]
+name = "unicode-xid"
+version = "0.0.4"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+
+[metadata]
+"checksum dtoa 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)" = "5edd69c67b2f8e0911629b7e6b8a34cb3956613cd7c6e6414966dee349c2db4f"
+"checksum itoa 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)" = "91fd9dc2c587067de817fec4ad355e3818c3d893a78cab32a0a474c7a15bb8d5"
+"checksum num-traits 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)" = "a16a42856a256b39c6d3484f097f6713e14feacd9bfb02290917904fae46c81c"
+"checksum quote 0.3.12 (registry+https://github.com/rust-lang/crates.io-index)" = "e7b44fd83db28b83c1c58187159934906e5e955c812e211df413b76b03c909a5"
+"checksum serde 0.9.6 (registry+https://github.com/rust-lang/crates.io-index)" = "0ae9a3c8b07c09dbe43022486d55a18c629a0618d2241e49829aaef9b6d862f9"
+"checksum serde_codegen_internals 0.13.0 (registry+https://github.com/rust-lang/crates.io-index)" = "c3172bf2940b975c0e4f6ab42a511c0a4407d4f46ccef87a9d3615db5c26fa96"
+"checksum serde_derive 0.9.6 (registry+https://github.com/rust-lang/crates.io-index)" = "ecc6e0379ca933ece58302d2d3034443f06fbf38fd535857c1dc516195cbc3bf"
+"checksum serde_json 0.9.5 (registry+https://github.com/rust-lang/crates.io-index)" = "cf37ce931677e98b4fa5e6469aaa3ab4b6228309ea33b1b22d3ec055adfc4515"
+"checksum syn 0.11.4 (registry+https://github.com/rust-lang/crates.io-index)" = "f4f94368aae82bb29656c98443a7026ca931a659e8d19dcdc41d6e273054e820"
+"checksum unicode-xid 0.0.4 (registry+https://github.com/rust-lang/crates.io-index)" = "8c1f860d7d29cf02cb2f3f359fd35991af3d30bac52c57d265a3c461074cb4dc"

+ 9 - 0
binding_generator/Cargo.toml

@@ -0,0 +1,9 @@
+[package]
+name = "binding_generator"
+version = "0.1.0"
+authors = ["karroffel"]
+
+[dependencies]
+serde = "*"
+serde_json = "*"
+serde_derive = "*"

+ 191 - 0
binding_generator/src/main.rs

@@ -0,0 +1,191 @@
+extern crate serde_json;
+#[macro_use]
+extern crate serde_derive;
+
+
+use serde_json::*;
+use std::fs::File;
+use std::iter::Iterator;
+use std::io::prelude::*;
+
+#[derive(Deserialize)]
+struct GodotClass {
+	name: String,
+	base_class: String,
+	api_type: String,
+	singleton: bool,
+	instanciable: bool,
+	constants: Map<String, Value>,
+	methods: Vec<GodotMethod>
+}
+
+#[derive(Deserialize)]
+struct GodotMethod {
+	name: String,
+	return_type: String,
+	arguments: Vec<GodotArgument>
+}
+
+#[derive(Deserialize)]
+struct GodotArgument {
+	name: String,
+	#[serde(rename = "type")]
+	_type: String,
+	default_value: String
+}
+
+fn strip_name(s: &String) -> &str {
+	if s.starts_with("_") {
+		unsafe { s.slice_unchecked(1, s.len()) }
+	} else {
+		s.as_str()
+	}
+}
+
+fn main() {
+	let base_dir = "/home/karroffel/Gamedev/dlscript_cpp_example/src/include/godot_cpp/";
+
+	let mut file = File::open("/home/karroffel/Development/api.json").unwrap();
+
+	let mut file_contents = String::new();
+
+	file.read_to_string(&mut file_contents);
+
+	let json: Vec<GodotClass> = serde_json::from_str::<Vec<GodotClass>>(&file_contents).unwrap();
+
+	for class in json {
+		generate_class_binding((base_dir.to_string() + strip_name(&class.name) + ".h").as_str(), &class);
+	}
+}
+
+fn generate_class_binding(filename: &str, class: &GodotClass) {
+	let mut file = File::create(filename).unwrap();
+
+	file.write_all(generate_class_content(class).as_bytes());
+}
+
+fn generate_class_content(class: &GodotClass) -> String {
+	let mut contents = String::new();
+
+	contents = contents + "#ifndef ";
+	contents = contents + strip_name(&class.name).to_string().to_uppercase().as_str() + "_H\n";
+
+	contents = contents + "#define ";
+	contents = contents + strip_name(&class.name).to_string().to_uppercase().as_str() + "_H\n\n";
+
+	contents = contents + "\n#include \"core/CoreTypes.h\"\n";
+
+	contents = contents + "\n#include <godot.h>\n\n\n";
+
+	if class.base_class != "" {
+		contents = contents + "\n#include \"" + strip_name(&class.base_class) + ".h\"\n\n\n";
+	}
+
+	contents = contents + "namespace godot {\n\n";
+
+	contents = contents + "class " + strip_name(&class.name);
+
+	if class.base_class != "" {
+		contents = contents + " : public " + strip_name(&class.base_class);
+	}
+
+	contents = contents + " {\n";
+
+	if class.base_class == "" {
+		contents = contents + "protected:\n\tgodot_object *__core_object;\n\n";
+	}
+
+	contents = contents + "public:\n\n";
+
+	// default constructor
+
+	{
+		contents = contents + "\t" + strip_name(&class.name) + "() {\n";
+		contents = contents + "\t\t\n";
+		contents = contents + "\t}\n";
+	}
+
+
+	// pointer constructor
+	{
+		contents = contents + "\t" + strip_name(&class.name) + "(godot_object *ptr) {\n";
+		contents = contents + "\t\t__core_object = ptr;\n";
+		contents = contents + "\t}\n\n\n";
+	}
+
+	for (name, value) in &class.constants {
+		contents = contents + "\tconst static int " + name.as_str() + " = " + value.as_i64().unwrap().to_string().as_str() + ";\n";
+	}
+
+	contents += "\n\n";
+
+	for method in &class.methods {
+		contents = contents + "\t" + method.return_type.as_str() + " " + method.name.as_str() + "(";
+
+		for (i, argument) in (&method.arguments).iter().enumerate() {
+			if !is_primitive(&argument._type) {
+				contents += "const "
+			}
+			contents = contents + argument._type.as_str();
+			if !is_primitive(&argument._type) {
+				contents += "&";
+			}
+			contents = contents + " " + argument.name.as_str();
+			if i != method.arguments.len() - 1 {
+				contents += ", ";
+			}
+		}
+
+		contents = contents + ") {\n";
+
+		contents = contents + "\t\tstatic godot_method_bind *mb = NULL;\n"
+		                    + "\t\tif (mb == NULL) {\n"
+		                    + "\t\t\tmb = godot_method_bind_get_method(\"" + class.name.as_str() + "\", \"" + method.name.as_str() + "\");\n"
+		                    + "\t\t}\n";
+
+		if method.return_type != "void" {
+			contents = contents + "\t\t" + method.return_type.as_str() + " ret;" + "\n";
+		}
+
+		contents = contents + "\t\tconst void *args[] = {\n";
+
+		for argument in &method.arguments {
+			contents = contents + "\t\t\t";
+			if is_primitive(&argument._type) {
+				contents = contents + "&" + argument.name.as_str();
+			} else {
+				contents = contents + "(void *) &" + argument.name.as_str();
+			}
+			contents = contents + ",\n";
+		}
+
+		contents = contents + "\t\t};\n";
+
+		contents = contents + "\t\tgodot_method_bind_ptrcall(mb, __core_object, args, " + if method.return_type == "void" { "NULL" } else { "&ret" } + ");\n";
+
+		if method.return_type != "void" {
+			contents = contents + "\t\treturn ret;\n";
+		}
+
+		contents = contents + "\t}\n\n";
+	}
+
+	contents = contents + "};\n\n";
+
+	contents = contents + "}\n";
+
+	contents = contents + "#endif\n";
+
+	contents
+}
+
+
+fn is_core_type(name: &String) -> bool {
+	let core_types = vec!("Vector2", "Vector3", "String", "Variant");
+	core_types.contains(&name.as_str())
+}
+
+fn is_primitive(name: &String) -> bool {
+	let core_types = vec!("int", "bool", "real", "float");
+	core_types.contains(&name.as_str())
+}

+ 0 - 0
include/godot/core/Array.h → include/godot_cpp/core/Array.h


+ 0 - 0
include/godot/core/Basis.h → include/godot_cpp/core/Basis.h


+ 1 - 1
include/godot/core/Color.h → include/godot_cpp/core/Color.h

@@ -5,7 +5,7 @@
 
 
 #include <cmath>
 #include <cmath>
 
 
-#include <String.h>
+#include "String.h"
 
 
 namespace godot {
 namespace godot {
 
 

+ 0 - 0
include/godot/core/CoreTypes.h → include/godot_cpp/core/CoreTypes.h


+ 0 - 0
include/godot/core/Defs.h → include/godot_cpp/core/Defs.h


+ 0 - 0
include/godot/core/Dictionary.h → include/godot_cpp/core/Dictionary.h


+ 0 - 0
include/godot/core/Image.h → include/godot_cpp/core/Image.h


+ 0 - 0
include/godot/core/InputEvent.h → include/godot_cpp/core/InputEvent.h


+ 6 - 1
include/godot/core/NodePath.h → include/godot_cpp/core/NodePath.h

@@ -1,7 +1,7 @@
 #ifndef NODEPATH_H
 #ifndef NODEPATH_H
 #define NODEPATH_H
 #define NODEPATH_H
 
 
-#include <String.h>
+#include "String.h"
 
 
 #include <godot/godot_node_path.h>
 #include <godot/godot_node_path.h>
 
 
@@ -12,6 +12,11 @@ class NodePath
 {
 {
 	godot_node_path _node_path;
 	godot_node_path _node_path;
 public:
 public:
+	NodePath()
+	{
+
+	}
+
 	NodePath(const String &from)
 	NodePath(const String &from)
 	{
 	{
 		godot_node_path_new(&_node_path, (godot_string *) &from);
 		godot_node_path_new(&_node_path, (godot_string *) &from);

+ 0 - 0
include/godot/core/Plane.h → include/godot_cpp/core/Plane.h


+ 0 - 0
include/godot/core/PoolArrays.h → include/godot_cpp/core/PoolArrays.h


+ 0 - 0
include/godot/core/Quat.h → include/godot_cpp/core/Quat.h


+ 0 - 0
include/godot/core/RID.h → include/godot_cpp/core/RID.h


+ 0 - 0
include/godot/core/Rect2.h → include/godot_cpp/core/Rect2.h


+ 0 - 0
include/godot/core/Rect3.h → include/godot_cpp/core/Rect3.h


+ 0 - 0
include/godot/core/String.h → include/godot_cpp/core/String.h


+ 0 - 0
include/godot/core/Transform.h → include/godot_cpp/core/Transform.h


+ 0 - 0
include/godot/core/Transform2D.h → include/godot_cpp/core/Transform2D.h


+ 0 - 0
include/godot/core/Variant.h → include/godot_cpp/core/Variant.h


+ 0 - 0
include/godot/core/Vector2.h → include/godot_cpp/core/Vector2.h


+ 0 - 0
include/godot/core/Vector3.h → include/godot_cpp/core/Vector3.h