smix8
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0babdc92d1
Add doc for navigation maps, different actor types, and actor locomotion
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3 年之前 |
Max Hilbrunner
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219705563e
Merge pull request #6169 from skyace65/NavigationRework
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2 年之前 |
Max Hilbrunner
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7d951887f8
Merge pull request #6163 from ScriptsEngineer/patch-1
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2 年之前 |
takkun324
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5401294067
Clearification of what an action actually is. (#6200)
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2 年之前 |
Kirrby
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9d9d4b821c
Updating change_scene and change_scene_to (#6175)
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2 年之前 |
Jayman2000
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3d619dc8a6
Improvements for “Building the manual with Sphinx” (#6171)
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2 年之前 |
TheYellowArchitect
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fff8355a8e
[2D Game Tutorial] Explicit add child node clarification (#6225)
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2 年之前 |
Max Hilbrunner
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46092b0847
Merge pull request #6183 from addmix/patch-1
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2 年之前 |
yed podtrzitko
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f4573fd49e
fix: replace invalid `World` references with `World3D`/ `World2D` (#6256)
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2 年之前 |
Max Hilbrunner
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664723bf4e
Merge pull request #6206 from Structed/patch-1
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2 年之前 |
TheYellowArchitect
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2dfd19c370
Project Manager Polishing (#6219)
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2 年之前 |
Max Hilbrunner
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a9cb21c69b
Merge pull request #6222 from TheYellowArchitect/patch-2
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2 年之前 |
Max Hilbrunner
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a6b1ed4a96
Merge pull request #6204 from acristin/master
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2 年之前 |
yed podtrzitko
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c6406c876a
External Editor: add info about debugger setting option (#6253)
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2 年之前 |
Matthew
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ab5d273424
Merge pull request #6121 from RayAsh37/edit-typo-rotationValue
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2 年之前 |
Matthew
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cb19ef660d
Merge pull request #6193 from Black-Virtue/patch-1
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2 年之前 |
Max Hilbrunner
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46a907f445
Merge pull request #6223 from DeltaNeverUsed/patch-1
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2 年之前 |
Max Hilbrunner
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51d2bedf2f
Merge pull request #6236 from TheYellowArchitect/patch-6
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2 年之前 |
Max Hilbrunner
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9a225d2a97
Merge pull request #6239 from TheYellowArchitect/patch-7
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2 年之前 |
Rémi Verschelde
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68f61b30fe
Merge pull request #6240 from clayjohn/canvas-shader
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3 年之前 |
clayjohn
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39e0f7cf15
Clean up canvas item shader reference and add new light shader built ins
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3 年之前 |
TheYellowArchitect
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db84cc7068
[2D Light and Shadows Tutorial] Replaced Light2D with PointLight2D
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3 年之前 |
Max Hilbrunner
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9bedf39056
Merge pull request #6230 from Calinou/update-2d-stretch-mode-name
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3 年之前 |
TheYellowArchitect
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d22e87a187
[2D Game Tutorial] Polished code explanation
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3 年之前 |
Hugo Locurcio
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8b330feb43
Update the `2d` stretch mode name to `canvas_items`
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3 年之前 |
DeltaNeverUsed
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00b12f5daf
Changed set_shader_param to set_shader_parameter
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3 年之前 |
TheYellowArchitect
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8ed7fd3c70
Fixed inconsistent code
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3 年之前 |
nerdbeard
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f5b3a2fab2
Update example code for Godot 4 in Using RigidBody (#6215)
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3 年之前 |
Max Hilbrunner
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97a5779a0b
Merge pull request #6213 from clayjohn/occ-cull
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3 年之前 |
clayjohn
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2e82ffca88
Small fixes for occlusion culling doc
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3 年之前 |