提交历史

作者 SHA1 备注 提交日期
  smix8 0babdc92d1 Add doc for navigation maps, different actor types, and actor locomotion 3 年之前
  Max Hilbrunner 219705563e Merge pull request #6169 from skyace65/NavigationRework 2 年之前
  Max Hilbrunner 7d951887f8 Merge pull request #6163 from ScriptsEngineer/patch-1 2 年之前
  takkun324 5401294067 Clearification of what an action actually is. (#6200) 2 年之前
  Kirrby 9d9d4b821c Updating change_scene and change_scene_to (#6175) 2 年之前
  Jayman2000 3d619dc8a6 Improvements for “Building the manual with Sphinx” (#6171) 2 年之前
  TheYellowArchitect fff8355a8e [2D Game Tutorial] Explicit add child node clarification (#6225) 2 年之前
  Max Hilbrunner 46092b0847 Merge pull request #6183 from addmix/patch-1 2 年之前
  yed podtrzitko f4573fd49e fix: replace invalid `World` references with `World3D`/ `World2D` (#6256) 2 年之前
  Max Hilbrunner 664723bf4e Merge pull request #6206 from Structed/patch-1 2 年之前
  TheYellowArchitect 2dfd19c370 Project Manager Polishing (#6219) 2 年之前
  Max Hilbrunner a9cb21c69b Merge pull request #6222 from TheYellowArchitect/patch-2 2 年之前
  Max Hilbrunner a6b1ed4a96 Merge pull request #6204 from acristin/master 2 年之前
  yed podtrzitko c6406c876a External Editor: add info about debugger setting option (#6253) 2 年之前
  Matthew ab5d273424 Merge pull request #6121 from RayAsh37/edit-typo-rotationValue 2 年之前
  Matthew cb19ef660d Merge pull request #6193 from Black-Virtue/patch-1 2 年之前
  Max Hilbrunner 46a907f445 Merge pull request #6223 from DeltaNeverUsed/patch-1 2 年之前
  Max Hilbrunner 51d2bedf2f Merge pull request #6236 from TheYellowArchitect/patch-6 2 年之前
  Max Hilbrunner 9a225d2a97 Merge pull request #6239 from TheYellowArchitect/patch-7 2 年之前
  Rémi Verschelde 68f61b30fe Merge pull request #6240 from clayjohn/canvas-shader 3 年之前
  clayjohn 39e0f7cf15 Clean up canvas item shader reference and add new light shader built ins 3 年之前
  TheYellowArchitect db84cc7068 [2D Light and Shadows Tutorial] Replaced Light2D with PointLight2D 3 年之前
  Max Hilbrunner 9bedf39056 Merge pull request #6230 from Calinou/update-2d-stretch-mode-name 3 年之前
  TheYellowArchitect d22e87a187 [2D Game Tutorial] Polished code explanation 3 年之前
  Hugo Locurcio 8b330feb43 Update the `2d` stretch mode name to `canvas_items` 3 年之前
  DeltaNeverUsed 00b12f5daf Changed set_shader_param to set_shader_parameter 3 年之前
  TheYellowArchitect 8ed7fd3c70 Fixed inconsistent code 3 年之前
  nerdbeard f5b3a2fab2 Update example code for Godot 4 in Using RigidBody (#6215) 3 年之前
  Max Hilbrunner 97a5779a0b Merge pull request #6213 from clayjohn/occ-cull 3 年之前
  clayjohn 2e82ffca88 Small fixes for occlusion culling doc 3 年之前