Преглед изворни кода

Set settings directory variable when loading settings fails

This makes export work when you are first running godot for your user.
est31 пре 10 година
родитељ
комит
1268e65aa5
1 измењених фајлова са 1 додато и 0 уклоњено
  1. 1 0
      tools/editor/editor_settings.cpp

+ 1 - 0
tools/editor/editor_settings.cpp

@@ -264,6 +264,7 @@ void EditorSettings::create() {
 
 	singleton = Ref<EditorSettings>( memnew( EditorSettings ) );
 	singleton->config_file_path=config_file_path;
+	singleton->settings_path=config_path+"/"+config_dir;
 	singleton->_load_defaults();
 	singleton->scan_plugins();