Commit History

Author SHA1 Message Date
  Rémi Verschelde b97401f304 Update copyright statements to 2020 5 years ago
  Rémi Verschelde 7562ce053a Update copyright statements to 2019 6 years ago
  Rémi Verschelde 2712014744 Update copyright statements to 2018 7 years ago
  Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers 8 years ago
  Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too 8 years ago
  Rémi Verschelde dbf0137576 Style: Fix statements ending with ';;' 8 years ago
  Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader! 8 years ago
  Rémi Verschelde 22419082d9 Remove some noisy debug prints 9 years ago
  Juan Linietsky efdcf205d2 Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 9 years ago
  Geequlim 2bbedd35dd Expose ResourceImportMetadata::set_source_md5 for script 9 years ago
  Juan Linietsky 8be2fabbe5 Changed import workflow 9 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings 9 years ago
  Juan Linietsky e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE* 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Jeffrey Steward 84be16758e Added the default arguments to the binding for ResourceImportMetadata::add_source to match the c++ version 10 years ago
  Juan Linietsky ff5a815523 fixed bug where resource path is properly exported 11 years ago
  Juan Linietsky 2af2a84a03 Misc Fixes 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago