提交歷史

作者 SHA1 備註 提交日期
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Juan Linietsky ee07fb5ebe Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 7 年之前
  Juan Linietsky e20864c340 Clipped camera implementation, a camera that avoids going into geometry. 7 年之前
  Juan Linietsky aff57a613b Add extra functions to toggle bits in visualinstance and camera, same as physics. Helps with #6685 7 年之前
  Brian Richardson 680a5cbb0b Camera::project_local_ray_normal needs to be virtual so that ARVRCamera::project_local_ray_normal gets called. 7 年之前
  Jakub Grzesik f78c7353ea a way to ensure that camera is disabled 7 年之前
  Paolo Perkovic 08d4bfacaf Fix inconsistencies and typos in argument names 7 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  Daniel J. Ramirez 1696db8f00 Fixes 3d camera keep aspect. 7 年之前
  Will Nations d9cb00151b [DOCS] Camera property changes 7 年之前
  BastiaanOlij ce74efacbb Made a few tweaks to the interface 8 年之前
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 8 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 年之前
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 8 年之前
  Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine: 8 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 年之前
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 年之前
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 年之前
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 9 年之前
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 年之前
  Juan Linietsky 2db78e8f87 Properly clear/restore current camera when switching scenes. Fixes #2137 9 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  Juan Linietsky 98c086edaf -fix forced texture repeat in Polygon2D, now depends on texture. 10 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 年之前
  Juan Linietsky a93e33f5c8 added spatial and node2d helper methods 10 年之前
  Juan Linietsky cef3bd026f -fixed issue with denormals in half precission, closes #1073 10 年之前
  Juan Linietsky 948fd83cdd Little Bits 11 年之前