Commit History

Autor SHA1 Mensaxe Data
  Juan Linietsky 2f32a75d2e Skeletons can now choose between using local or world coords for processing, fixes #26468 %!s(int64=6) %!d(string=hai) anos
  marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 5fc86026ca Fix typos with codespell %!s(int64=6) %!d(string=hai) anos
  Grant Clarke d27ca7eb73 Fixed Bone Transform Order %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 5b70ad9d34 Respect process order for out of order skeleton bones (fixes GLTF2 import issues). %!s(int64=7) %!d(string=hai) anos
  AndreaCatania b7e66188df Implemented IK %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit %!s(int64=7) %!d(string=hai) anos
  Andrea Catania 08009c75a2 Fixes #19845 no 3d Compilation issue %!s(int64=7) %!d(string=hai) anos
  Andrea Catania 5a0119f9e2 Improved API to active / deactive ragdoll %!s(int64=7) %!d(string=hai) anos
  AndreaCatania 9e57a07fb6 Implemented ragdoll %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 9f479f096c Fix typos in code and docs with codespell %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky cd63407aa4 Avoid crashes in skeleton %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky c595aff4a3 avoid error on setting skeleton from transform changed %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 2de70698ae Missing transform notification for Skeleton. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 448b58ba4c Use a different approach to update skeletons when transform changes %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky a54e3f72ce Update the skeleton on transform %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky f11a138505 Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in this case), fixes #13393 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 7d0cabe9d3 Change skeleton processing to work on global coordinates, should help fix many import problems from Blender, GLTF2, etc. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version %!s(int64=8) %!d(string=hai) anos
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration %!s(int64=8) %!d(string=hai) anos
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds %!s(int64=8) %!d(string=hai) anos
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos