Histórico de Commits

Autor SHA1 Mensagem Data
  Rémi Verschelde 5fc86026ca Fix typos with codespell há 6 anos atrás
  Juan Linietsky a280bd0c85 Removed dangerous and useless function, closes #22884 há 6 anos atrás
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 há 6 anos atrás
  Bastiaan Olij fa63a0fe83 Reverse bitangent on everythings to ensure default normal map behavriour is consistent há 6 anos atrás
  Guillaume Laforte 675dc00d04 Generate the tangents without de-indexing and re-indexing the vertices. há 7 anos atrás
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path há 7 anos atrás
  Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others há 7 anos atrás
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit há 7 anos atrás
  AndreaCatania 17ebbfb56d Implemented Soft body há 8 anos atrás
  Chaosus 399e553829 Added flip switch to generate_normals há 7 anos atrás
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting há 7 anos atrás
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 há 7 anos atrás
  Rémi Verschelde ce0f894b48 doc: Sync classref with current source há 7 anos atrás
  Juan Linietsky 65fb961b8b -Ability to and unwrap lightmap coordinates on import há 7 anos atrás
  Juan Linietsky a2027cfa49 -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 há 8 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers há 8 anos atrás
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration há 8 anos atrás
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds há 8 anos atrás
  Juan Linietsky 5c361485db -Added GLTF scene support (still missing animations and .glb extension) há 8 anos atrás
  Andrii Doroshenko (Xrayez) aa1165a3f5 Bind some useful methods in SurfaceTool to GDScript há 8 anos atrás
  Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again). há 8 anos atrás
  Poommetee Ketson e3998528e0 BuildSystem: generated files have .gen.extension há 8 anos atrás
  Juan Linietsky 5bf810b5db -Added proper access to depth texture from shader há 8 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line há 8 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) há 8 anos atrás
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD há 8 anos atrás
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' há 8 anos atrás
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code há 8 anos atrás
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector há 8 anos atrás
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. há 8 anos atrás