Juan Linietsky
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d8b702b566
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
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%!s(int64=6) %!d(string=hai) anos |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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%!s(int64=6) %!d(string=hai) anos |
Stanislav
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9edf98e841
Disabled CollisionShape and CollisionShape2D are not processed now
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%!s(int64=6) %!d(string=hai) anos |
Juan Linietsky
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daa1686772
Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
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%!s(int64=7) %!d(string=hai) anos |
Rémi Verschelde
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cdc411fd54
Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more
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%!s(int64=7) %!d(string=hai) anos |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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%!s(int64=7) %!d(string=hai) anos |
Pedro J. Estébanez
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6d0f4a4ad7
Fix picking in CanvasLayer
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%!s(int64=7) %!d(string=hai) anos |
Hein-Pieter van Braam
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0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
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ShyRed
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4d6bb43931
Remove disabled shapes from physics
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%!s(int64=7) %!d(string=hai) anos |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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%!s(int64=7) %!d(string=hai) anos |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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Marcelo Fernandez
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79922be693
Prevent a possible crash at collision_object_2d_sw.h
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%!s(int64=8) %!d(string=hai) anos |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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TwistedTwigleg
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00f6c85928
Synchronize parameter names in definition and declaration
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%!s(int64=8) %!d(string=hai) anos |
Juan Linietsky
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6ba1e4677b
-Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap
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%!s(int64=8) %!d(string=hai) anos |
Poommetee Ketson
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6c44fff508
Refactor layer_mask to collision_layer
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%!s(int64=8) %!d(string=hai) anos |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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%!s(int64=8) %!d(string=hai) anos |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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Juan Linietsky
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bc26f90581
Type renames:
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Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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%!s(int64=9) %!d(string=hai) anos |
Juan Linietsky
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af06843982
-new collision layer & mask system for 2D, for more flexible collision masking
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%!s(int64=10) %!d(string=hai) anos |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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%!s(int64=10) %!d(string=hai) anos |
Juan Linietsky
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c6c72a3c37
input events on Area2D is now supported
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%!s(int64=10) %!d(string=hai) anos |
Juan Linietsky
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371eac9bef
-added custom metadata to physics shapes (2D only for now)
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%!s(int64=11) %!d(string=hai) anos |
Juan Linietsky
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af4a97bef9
missing fils from yesterday comit.
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Juan Linietsky
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b324ff7ea5
A bit of everything:
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Juan Linietsky
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7ca29bfaa7
-added kinematic body
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%!s(int64=11) %!d(string=hai) anos |
Juan Linietsky
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d7d65fa2f2
-improved physics ccd
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%!s(int64=11) %!d(string=hai) anos |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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