Commit History

Author SHA1 Message Date
  Pedro J. Estébanez d5d509bbd6 Implement thread ownership change for RenderingDevice 10 months ago
  Dario 8c3e46b13b Move transitions of textures initialized by transfer workers to the main graphics queue. 10 months ago
  Dario 7a936e8bac Rewrite semaphore handling for transfer workers. 10 months ago
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 year ago
  Stuart Carnie 5cfacc8767 [Editor,Servers]: Minor optimizations 11 months ago
  Pedro J. Estébanez 7f1989bac1 RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero 11 months ago
  Rémi Verschelde e98aaf1caa Merge pull request #94477 from RedMser/typos-batch-1 11 months ago
  Rémi Verschelde 330fca1ffd Merge pull request #93985 from alvinhochun/windows-gpu-pref 11 months ago
  Matias N. Goldberg 59d0422dcd Disable extra memory tracking by default 1 year ago
  Matias N. Goldberg 364f916f3f Add debug utilities for Vulkan 1 year ago
  Stuart Carnie 2d0165574d Add Metal support for macOS (arm64) and iOS 1 year ago
  clayjohn b0e33aa00f Fail when submit or sync called on main rendering device 1 year ago
  BlueCube3310 eb3b217777 RenderingDevice: Use the correct amount of layers for Cubemaps for boundary checks 1 year ago
  BlueCube3310 741bb152ae RenderingDevice: Fix getting cubemap data 1 year ago
  Rémi Verschelde 0f1e2c38a8 Merge pull request #94069 from RandomShaper/fix_vk_vali_blocky 1 year ago
  RedMser f9258ff928 Fix typos 1 year ago
  Alvin Wong 4091abd727 Respect integrated GPU preference in Windows Settings 1 year ago
  Hugo Locurcio cf2d2e2dd8 Silence Vulkan "Unable to acquire framebuffer." swapchain error 1 year ago
  Pedro J. Estébanez 00e89229bf RenderingDevice: Leave handling of compressed block granularity to the driver 1 year ago
  Rémi Verschelde 7197678df2 Merge pull request #91551 from m4rr5/configure_timestamp_query_elements 1 year ago
  Pedro J. Estébanez 32d9c93af3 Improve handling of rendering startup errors 1 year ago
  Rémi Verschelde 705b7a0b0b Merge pull request #92587 from RandomShaper/validate_tex_usage 1 year ago
  Rémi Verschelde f2796fa06d Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 1 year ago
  Pedro J. Estébanez 3e5865660b RenderingDevice: Reject creation of textures with no usage 1 year ago
  Rémi Verschelde abfe8ba7d6 Merge pull request #92258 from DarioSamo/render_list_pass_alloc 1 year ago
  Dario ce4f19a034 Switch vectors in each render pass to use TLS. 1 year ago
  bruvzg 628c81d2d9 [DisplayServer] Add method to check if window transparency is supported and enabled. 1 year ago
  Dario adabd14d08 Add support for enhanced barriers in D3D12. 1 year ago
  Rémi Verschelde d3e261523f Merge pull request #88289 from DarioSamo/rd_minimized_window 1 year ago
  Dario 61cd007cf4 Rewrite implementation for prepare for use commands to be skipped when not required by the API. 1 year ago