Pedro J. Estébanez
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d5d509bbd6
Implement thread ownership change for RenderingDevice
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10 months ago |
Dario
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8c3e46b13b
Move transitions of textures initialized by transfer workers to the main graphics queue.
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10 months ago |
Dario
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7a936e8bac
Rewrite semaphore handling for transfer workers.
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10 months ago |
Dario
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e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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1 year ago |
Stuart Carnie
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5cfacc8767
[Editor,Servers]: Minor optimizations
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11 months ago |
Pedro J. Estébanez
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7f1989bac1
RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
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11 months ago |
Rémi Verschelde
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e98aaf1caa
Merge pull request #94477 from RedMser/typos-batch-1
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11 months ago |
Rémi Verschelde
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330fca1ffd
Merge pull request #93985 from alvinhochun/windows-gpu-pref
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11 months ago |
Matias N. Goldberg
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59d0422dcd
Disable extra memory tracking by default
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1 year ago |
Matias N. Goldberg
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364f916f3f
Add debug utilities for Vulkan
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1 year ago |
Stuart Carnie
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2d0165574d
Add Metal support for macOS (arm64) and iOS
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1 year ago |
clayjohn
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b0e33aa00f
Fail when submit or sync called on main rendering device
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1 year ago |
BlueCube3310
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eb3b217777
RenderingDevice: Use the correct amount of layers for Cubemaps for boundary checks
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1 year ago |
BlueCube3310
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741bb152ae
RenderingDevice: Fix getting cubemap data
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1 year ago |
Rémi Verschelde
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0f1e2c38a8
Merge pull request #94069 from RandomShaper/fix_vk_vali_blocky
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1 year ago |
RedMser
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f9258ff928
Fix typos
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1 year ago |
Alvin Wong
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4091abd727
Respect integrated GPU preference in Windows Settings
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1 year ago |
Hugo Locurcio
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cf2d2e2dd8
Silence Vulkan "Unable to acquire framebuffer." swapchain error
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1 year ago |
Pedro J. Estébanez
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00e89229bf
RenderingDevice: Leave handling of compressed block granularity to the driver
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1 year ago |
Rémi Verschelde
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7197678df2
Merge pull request #91551 from m4rr5/configure_timestamp_query_elements
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1 year ago |
Pedro J. Estébanez
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32d9c93af3
Improve handling of rendering startup errors
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1 year ago |
Rémi Verschelde
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705b7a0b0b
Merge pull request #92587 from RandomShaper/validate_tex_usage
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1 year ago |
Rémi Verschelde
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f2796fa06d
Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
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1 year ago |
Pedro J. Estébanez
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3e5865660b
RenderingDevice: Reject creation of textures with no usage
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1 year ago |
Rémi Verschelde
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abfe8ba7d6
Merge pull request #92258 from DarioSamo/render_list_pass_alloc
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1 year ago |
Dario
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ce4f19a034
Switch vectors in each render pass to use TLS.
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1 year ago |
bruvzg
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628c81d2d9
[DisplayServer] Add method to check if window transparency is supported and enabled.
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1 year ago |
Dario
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adabd14d08
Add support for enhanced barriers in D3D12.
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1 year ago |
Rémi Verschelde
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d3e261523f
Merge pull request #88289 from DarioSamo/rd_minimized_window
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1 year ago |
Dario
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61cd007cf4
Rewrite implementation for prepare for use commands to be skipped when not required by the API.
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1 year ago |