Historique des commits

Auteur SHA1 Message Date
  Rafał Mikrut efcb097674 Prevent setting too big or too small Collision Mask and Layer il y a 4 ans
  rafallus cfa06f0f76 Unexpose _direct_state_changed in PhysicsBody il y a 4 ans
  PouleyKetchoupp d5ea4acd2d SoftBody support in GodotPhysics 3D il y a 4 ans
  reduz 8b19ffd810 Make Servers truly Thread Safe il y a 4 ans
  Aaron Franke cb9fc117d1 Use real_t in physics code il y a 4 ans
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 il y a 4 ans
  Marcel Admiraal 9bc62bf449 Remove Generic6DOFJoint precision property il y a 4 ans
  Aaron Franke 02161aad5a Remove empty lines around braces with the formatting script il y a 5 ans
  Rémi Verschelde d7176e9040 Merge pull request #42167 from madmiraal/fix-42108 il y a 4 ans
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already il y a 5 ans
  reduz ee06a70ea6 Refactor MethodBind to use variadic templates il y a 5 ans
  Marcel Admiraal 41209efa7f Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. il y a 5 ans
  Marcel Admiraal ce263c4ff6 Ensure assignment operators return by reference to avoid unnecessary copies. il y a 5 ans
  Rémi Verschelde 67e4082b1e Merge pull request #37350 from aaronfranke/force-impulse il y a 5 ans
  Andrii Doroshenko (Xrayez) da3fbc0296 Expose shape property for shape query parameters classes il y a 5 ans
  Aaron Franke ba27deef06 Refactor physics force and impulse code il y a 5 ans
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks il y a 5 ans
  Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11) il y a 5 ans
  PouleyKetchoupp 30b184cb06 Fix set_sleep_state in Bullet body direct state il y a 5 ans
  lupoDharkael 95a1400a2a Replace NULL with nullptr il y a 5 ans
  Rémi Verschelde 0c320a6bf3 More server renames for consistency after #37361 il y a 5 ans
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. il y a 5 ans