Commit History

Author SHA1 Message Date
  Dario 054891de04 Implement buffer_get_data_async and texture_get_data_async. 8 months ago
  Matias N. Goldberg c77cbf096b Improvements from TheForge (see description) 9 months ago
  CrazyRoka d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 1 year ago
  Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 10 months ago
  Dario bf8ecd3a9d Give the barrier pool its own mutex to avoid a deadlock with transfer workers. 9 months ago
  Matias N. Goldberg b9a2f108fc Fix splash screen upside down on Android 10 months ago
  Thaddeus Crews 6d09a20c82 Merge pull request #97247 from thimenesup/draw_indirect_rd 10 months ago
  Clay John 748f4079e3 Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased 10 months ago
  thimenesup d36a872432 Add draw indirect to Rendering Device 11 months ago
  Matias N. Goldberg aaa0e2fddf Add Swappy & Pre-Transformed Swapchain 1 year ago
  Pedro J. Estébanez d5d509bbd6 Implement thread ownership change for RenderingDevice 10 months ago
  Dario 8c3e46b13b Move transitions of textures initialized by transfer workers to the main graphics queue. 10 months ago
  Dario 7a936e8bac Rewrite semaphore handling for transfer workers. 10 months ago
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 year ago
  Rémi Verschelde c92a6c7e27 CI: Update `clang-format` pre-commit hook to 19.1.0 11 months ago
  Alula 346cbc7f1f Add support for compiling with VS clang-cl toolset 1 year ago
  Matias N. Goldberg 59d0422dcd Disable extra memory tracking by default 1 year ago
  Matias N. Goldberg 364f916f3f Add debug utilities for Vulkan 1 year ago
  clayjohn b0e33aa00f Fail when submit or sync called on main rendering device 1 year ago
  Rémi Verschelde f2796fa06d Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 1 year ago
  bruvzg 628c81d2d9 [DisplayServer] Add method to check if window transparency is supported and enabled. 1 year ago
  Dario adabd14d08 Add support for enhanced barriers in D3D12. 1 year ago
  Pedro J. Estébanez ffa791c41f Add context getter to RenderingDevice 1 year ago
  Dario d5789e09eb Add optional driver workaround to RenderingDevice for Adreno 6XX. 1 year ago
  Dario c41e407e61 Add draw and dispatch count to timestamp validation. 1 year ago
  clayjohn eb62c5b27f Revert change to default depth clear value in draw_list_begin 1 year ago
  Khasehemwy d950f5f838 Use Reverse Z for the depth buffer 1 year ago
  Thaddeus Crews 9903e6779b Enforce template syntax `typename` over `class` 1 year ago
  blackbird806 e2f1af8742 Remove self includes in some files 1 year ago
  Dario ee2d8f68ba Merge execute and present commands for RenderingDeviceDriver. 1 year ago