Historique des commits

Auteur SHA1 Message Date
  clayjohn e1af7b65b2 Add explicit error messages to Multimesh error functions to make errors easier to understand. il y a 9 mois
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` il y a 1 an
  yds cb94652c34 Fix `MultiMesh` errors in editor and resource duplication il y a 1 an
  Ricardo Buring 1728f80e7c Fixed Timestep Interpolation: MultiMesh il y a 1 an
  Arman Elgudzhyan 7ac8365e11 Support custom AABB within MultiMesh resources il y a 2 ans
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all il y a 2 ans
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` il y a 2 ans
  bmolyneaux 1e3a861e1a Queue redraw when MultiMesh instance transform changes il y a 2 ans
  Yuri Sizov 1362bc22bd Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript il y a 3 ans
  Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns" il y a 3 ans
  Rémi Verschelde fe52458154 Update copyright statements to 2022 il y a 3 ans
  Aaron Franke 8b692e8872 Add PROPERTY_USAGE_NONE and use it il y a 4 ans
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core il y a 5 ans
  Rémi Verschelde e8f73124a7 Merge pull request #45845 from qarmin/cppcheck_scene_2 il y a 4 ans
  reduz 8b19ffd810 Make Servers truly Thread Safe il y a 4 ans
  Rafał Mikrut 7961a1dea3 Initialize class variables with default values in scene/ [2/2] il y a 4 ans
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 il y a 4 ans
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops il y a 5 ans
  Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions il y a 5 ans
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks il y a 5 ans
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. il y a 5 ans
  Juan Linietsky 33b5c57199 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. il y a 5 ans
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector il y a 5 ans
  Rémi Verschelde 54ac8eaba6 Remove more deprecated methods and code il y a 5 ans
  Juan Linietsky 6deffa62fb Several fixes to 3D rendering, and multimesh implementation. il y a 6 ans
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 il y a 5 ans
  qarmin 4e5310cc60 Some code changed with Clang-Tidy il y a 6 ans
  Bastiaan Olij b652fcd241 Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh il y a 6 ans
  qarmin 479649b5fb Fix typo count_count to count il y a 6 ans
  Juan Linietsky f46899e922 Expose visible instance count to multimesh il y a 6 ans