Историја ревизија

Аутор SHA1 Порука Датум
  Mike Precup 68ff4e989a Process skeleton modifiers when the skeleton is marked as dirty пре 2 недеља
  LuoZhihao 713ed59a77 Remove unnecessary `_validate_property()` calling пре 3 месеци
  Silc Lizard (Tokage) Renew 4940c3c1d7 Fix rest update process by dirty flag to not take into account pose пре 4 месеци
  Silc Lizard (Tokage) Renew 96200abb97 Add p_delta argument to _process_modification() and expose advance() пре 6 месеци
  Michael Alexsander 5ad414d046 Allow to compile templates without physics servers пре 6 месеци
  Mike Estee d39003c0bf Fix console errors and crash in cleanup code for PhysicalBoneSimulator3D пре 6 месеци
  Silc Lizard (Tokage) Renew cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation пре 7 месеци
  Rémi Verschelde bb8001c83a Merge pull request #101450 from TokageItLab/reset-anim-skeleton пре 7 месеци
  Silc Lizard (Tokage) Renew d5e91eaa42 Change reset timing of the AnimationMixer and Skeleton on save пре 7 месеци
  Nazarii 482531c4b8 Use thread_local for bones_backup пре 1 година
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. пре 8 месеци
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. пре 9 месеци
  rune-scape d58b2e879f Get rid of easily removable uses of const_cast пре 1 година
  Thaddeus Crews 04786f0ee8 Merge pull request #97824 from TokageItLab/retarget-modifier пре 9 месеци
  Silc Lizard (Tokage) Renew f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest пре 11 месеци
  Silc Lizard (Tokage) Renew 5d1a2a4216 Fix Skeleton doesn't update skin after deactivating modifiers пре 10 месеци
  Haoyu Qiu d47425b35f Don't mark `PROPERTY_USAGE_NO_EDITOR` properties for translation пре 10 месеци
  Clay John acc3786db2 Merge pull request #98009 from TokageItLab/init-skel-skin пре 10 месеци
  Silc Lizard (Tokage) Renew d29e7b6953 Fix initial skin update timing in Skeleton3D пре 11 месеци
  detomon 9ab84887aa Improve performance of global bone pose calculation in `Skeleton3D` пре 11 месеци
  Nazarii 1ba168fcbc Use local vector for skeleton пре 11 месеци
  demolke 0468bea899 Add per-bone meta to Skeleton3D пре 1 година
  Rémi Verschelde b1088047a0 Merge pull request #95124 from kleonc/skeleton2d_fix_set_get_always_returning_true пре 1 година
  A Thousand Ships 602a348ab1 Make `Skeleton3D` bone simulator an internal child пре 1 година
  kleonc 115cd47fd6 Fix Skeleton2D.{_set|_get} always returning true пре 1 година
  Silc Lizard (Tokage) Renew 9c1f23c3db Re-add Skeleton3D::animate_physical_bones пре 1 година
  Silc Lizard (Tokage) Renew 793f3832e5 Rework migration of animate_physical_bones to compatibility пре 1 година
  Silc Lizard (Tokage) Renew 5774d57496 Optimize update flag by SkeletonModifier пре 1 година
  Silc Lizard (Tokage) Renew a57f9f863d Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint пре 1 година
  Dario e54b928974 Replace List with LocalVector on Skeleton3D's bone transform update. пре 1 година