LuoZhihao
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8ba4656ea3
Compile out editor-only logic within `validate_property` in games
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1 mês atrás |
Thaddeus Crews
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8f78e7510d
Merge pull request #105785 from actually-reb/billboard_aabb
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2 meses atrás |
actually-reb
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f7439a4f2a
Gave billboarded sprites and labels more fitting AABBs
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3 meses atrás |
Thaddeus Crews
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ad40939b6f
Core: Replace C math headers with C++ equivalents
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4 meses atrás |
Yufeng Ying
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4f4031a675
Replace size() == 0 with is_empty().
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4 meses atrás |
clayjohn
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caf235718e
Ensure albedo texture size is available for Label3D and Sprite3D
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6 meses atrás |
A Thousand Ships
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a1846b27ea
Improve use of `Ref.is_null/valid`
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11 meses atrás |
Thaddeus Crews
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925b690c98
Core: Integrate `Ref::instantiate` where possible
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1 ano atrás |
A Thousand Ships
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194bdde947
Cleanup of raw `nullptr` checks with `Ref`
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1 ano atrás |
Valeriy Molchanov
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32369d2b6d
Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog
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1 ano atrás |
Silc Lizard (Tokage) Renew
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59667f8ea2
Fix property type of Sprite3D `frame_coords` to Vector2i from Vector2
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1 ano atrás |
Robocraft999
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dc6e664fda
Fix AnimationSprite2D/3D::play using wrong end_frame
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1 ano atrás |
kobewi
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413c11357d
Use Core/Scene stringnames consistently
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1 ano atrás |
kobewi
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a262d2d881
Add shorthand for using singleton string names
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1 ano atrás |
A Thousand Ships
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955d5affa8
Reduce and prevent unnecessary random-access to `List`
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1 ano atrás |
Micky
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cd2032a90b
Optimise Object's `get_argument_options`
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1 ano atrás |
Rémi Verschelde
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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1 ano atrás |
RedMser
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d3852deaa4
Update Node::get_configuration_warnings signature
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2 anos atrás |
Rémi Verschelde
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d822fd5322
Merge pull request #86733 from Mickeon/autocompletion-more-animated-sprite
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1 ano atrás |
Micky
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d5a7c7818c
Add autocompletion options for AnimatedSprite's other play methods
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1 ano atrás |
Micky
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ca2f340384
Fix missing autocompletion for inheriting classes
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1 ano atrás |
Mika Viskari
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5b9e67e0a5
Add property change guards to Sprite2D and AnimatedSprite2D
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1 ano atrás |
Mika Viskari
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484c5b5aff
Fix invalid frame index when Sprite2D's hframes or vframes has been changed
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1 ano atrás |
BlueCube3310
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bd67e0a0bc
Change dropdown type filter to Texture2D in certain nodes
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1 ano atrás |
clayjohn
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e3d31837eb
Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader
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1 ano atrás |
kleonc
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db6a8956b2
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
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1 ano atrás |
clayjohn
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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1 ano atrás |
A Thousand Ships
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a29416e332
[Scene,Main] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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1 ano atrás |
Hendrik Brucker
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7e21eb7e00
Extract and reorganize texture resource classes
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2 anos atrás |
kobewi
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edd23074a2
Convert some Callables to callable_mp()
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2 anos atrás |