Histórico de commits

Autor SHA1 Mensagem Data
  LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 1 mês atrás
  Thaddeus Crews 8f78e7510d Merge pull request #105785 from actually-reb/billboard_aabb 2 meses atrás
  actually-reb f7439a4f2a Gave billboarded sprites and labels more fitting AABBs 3 meses atrás
  Thaddeus Crews ad40939b6f Core: Replace C math headers with C++ equivalents 4 meses atrás
  Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 4 meses atrás
  clayjohn caf235718e Ensure albedo texture size is available for Label3D and Sprite3D 6 meses atrás
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 11 meses atrás
  Thaddeus Crews 925b690c98 Core: Integrate `Ref::instantiate` where possible 1 ano atrás
  A Thousand Ships 194bdde947 Cleanup of raw `nullptr` checks with `Ref` 1 ano atrás
  Valeriy Molchanov 32369d2b6d Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog 1 ano atrás
  Silc Lizard (Tokage) Renew 59667f8ea2 Fix property type of Sprite3D `frame_coords` to Vector2i from Vector2 1 ano atrás
  Robocraft999 dc6e664fda Fix AnimationSprite2D/3D::play using wrong end_frame 1 ano atrás
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 ano atrás
  kobewi a262d2d881 Add shorthand for using singleton string names 1 ano atrás
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 ano atrás
  Micky cd2032a90b Optimise Object's `get_argument_options` 1 ano atrás
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 1 ano atrás
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature 2 anos atrás
  Rémi Verschelde d822fd5322 Merge pull request #86733 from Mickeon/autocompletion-more-animated-sprite 1 ano atrás
  Micky d5a7c7818c Add autocompletion options for AnimatedSprite's other play methods 1 ano atrás
  Micky ca2f340384 Fix missing autocompletion for inheriting classes 1 ano atrás
  Mika Viskari 5b9e67e0a5 Add property change guards to Sprite2D and AnimatedSprite2D 1 ano atrás
  Mika Viskari 484c5b5aff Fix invalid frame index when Sprite2D's hframes or vframes has been changed 1 ano atrás
  BlueCube3310 bd67e0a0bc Change dropdown type filter to Texture2D in certain nodes 1 ano atrás
  clayjohn e3d31837eb Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader 1 ano atrás
  kleonc db6a8956b2 Make gizmo plugin handle SpriteBase3D instead of Sprite3D 1 ano atrás
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 1 ano atrás
  A Thousand Ships a29416e332 [Scene,Main] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 ano atrás
  Hendrik Brucker 7e21eb7e00 Extract and reorganize texture resource classes 2 anos atrás
  kobewi edd23074a2 Convert some Callables to callable_mp() 2 anos atrás