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forward_clustered
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90056460ad
Implement Particle Trails
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4 years ago |
shaders
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90056460ad
Implement Particle Trails
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4 years ago |
SCsub
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dad40fa2df
Move clustered renderer functionality
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4 years ago |
cluster_builder_rd.cpp
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8247667a3e
Core: Drop custom `copymem`/`zeromem` defines
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4 years ago |
cluster_builder_rd.h
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099dee35f4
Added GPU based cluster builder
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4 years ago |
effects_rd.cpp
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8247667a3e
Core: Drop custom `copymem`/`zeromem` defines
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4 years ago |
effects_rd.h
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8faf23b52b
Simplify Volumetric Fog
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4 years ago |
pipeline_cache_rd.cpp
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
pipeline_cache_rd.h
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
renderer_canvas_render_rd.cpp
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8247667a3e
Core: Drop custom `copymem`/`zeromem` defines
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4 years ago |
renderer_canvas_render_rd.h
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cdb216f4e4
Added ability to visualize native shaders
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4 years ago |
renderer_compositor_rd.cpp
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dad40fa2df
Move clustered renderer functionality
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4 years ago |
renderer_compositor_rd.h
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dad40fa2df
Move clustered renderer functionality
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4 years ago |
renderer_scene_environment_rd.cpp
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1f96ba5141
Moving GI code into RendererServerGIRD
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4 years ago |
renderer_scene_environment_rd.h
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1f96ba5141
Moving GI code into RendererServerGIRD
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4 years ago |
renderer_scene_gi_rd.cpp
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8247667a3e
Core: Drop custom `copymem`/`zeromem` defines
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4 years ago |
renderer_scene_gi_rd.h
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dad40fa2df
Move clustered renderer functionality
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4 years ago |
renderer_scene_render_rd.cpp
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4d9d99bb82
Implement occlusion culling
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4 years ago |
renderer_scene_render_rd.h
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4d9d99bb82
Implement occlusion culling
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4 years ago |
renderer_scene_sky_rd.cpp
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d3b49c416a
Refactor GLSL shader compilation
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4 years ago |
renderer_scene_sky_rd.h
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1f96ba5141
Moving GI code into RendererServerGIRD
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4 years ago |
renderer_storage_rd.cpp
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90056460ad
Implement Particle Trails
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4 years ago |
renderer_storage_rd.h
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90056460ad
Implement Particle Trails
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4 years ago |
shader_compiler_rd.cpp
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d3b49c416a
Refactor GLSL shader compilation
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4 years ago |
shader_compiler_rd.h
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d3b49c416a
Refactor GLSL shader compilation
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4 years ago |
shader_rd.cpp
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906882ee66
Split particle shader entry points
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4 years ago |
shader_rd.h
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d3b49c416a
Refactor GLSL shader compilation
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4 years ago |