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engine
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ce0e10f3a3
- Changed the poly list values used when creating a Quad in ShapeVector::setPolyPrimitive. The previous values were resulting in a render that was twice the size of the actual AABB. This should resolve https://github.com/GarageGames/Torque2D/issues/43
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пре 12 година |
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modules
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2532e1b67c
- Removing JointsToy that was pushed to the development branch prematurely. The toy is a WIP and will not be in the newest push to master.
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пре 12 година |
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tools
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576d8666e8
- Added instructions and template code to export ImageAsset files directly from Zoptex (http://www.zwopple.com/zwoptex/)
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пре 13 година |
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tutorials
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f5406619aa
changed the behavior tutorial to include its own copy of aquarium.cs (less coupling)
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пре 12 година |
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.gitignore
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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OpenAL32.dll
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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README.md
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43d5fbaa07
Create README.md
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пре 12 година |
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cleandso.bat
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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main.cs
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e5ca28f3ba
- Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase".
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пре 13 година |
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main.runAllUnitTests.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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sandbox.torsion
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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unicows.dll
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |