powerful and flexible 2d game engine written in C++ with a custom scripting language

#game-engine #gameengine #gamedev #engine #2d #cpp #scripting #opengl

Mich 43d5fbaa07 Create README.md 12 年之前
engine ce0e10f3a3 - Changed the poly list values used when creating a Quad in ShapeVector::setPolyPrimitive. The previous values were resulting in a render that was twice the size of the actual AABB. This should resolve https://github.com/GarageGames/Torque2D/issues/43 12 年之前
modules 2532e1b67c - Removing JointsToy that was pushed to the development branch prematurely. The toy is a WIP and will not be in the newest push to master. 12 年之前
tools 576d8666e8 - Added instructions and template code to export ImageAsset files directly from Zoptex (http://www.zwopple.com/zwoptex/) 13 年之前
tutorials f5406619aa changed the behavior tutorial to include its own copy of aquarium.cs (less coupling) 12 年之前
.gitignore a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
OpenAL32.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
README.md 43d5fbaa07 Create README.md 12 年之前
cleandso.bat a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
main.cs e5ca28f3ba - Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase". 13 年之前
main.runAllUnitTests.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
sandbox.torsion a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
unicows.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前

README.md

Torque2D

MIT Licensed Open Source version of Torque 2D from GarageGames.

You can find the main Wiki page here