nahkhiir f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 2 anni fa
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ContactFilter.cc aa23bc6bf6 Fix Android Studio compiler errors 10 anni fa
ContactFilter.h a4e0b1c7b7 Implementation of one way collisions for chain and edge shapes 11 anni fa
DebugDraw.cc bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 13 anni fa
DebugDraw.h 4ac9c584c5 Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare. 5 anni fa
DebugStats.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 anni fa
PhysicsProxy.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
Scene.cc 11739c61e3 Fix potential index out of bounds 2 anni fa
Scene.h f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 2 anni fa
SceneRenderFactories.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
SceneRenderFactories.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
SceneRenderObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
SceneRenderQueue.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
SceneRenderQueue.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
SceneRenderRequest.h 4ac9c584c5 Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare. 5 anni fa
SceneRenderState.h 351b2f4512 - SceneRenderState now refers to a SimObject as a render-host rather than a GuiControl. 12 anni fa
Scene_ScriptBinding.h 0d6ebf611a Fixed a couple compiler warnings 11 anni fa
WorldQuery.cc ef1f03cf33 Groundwork for editor 4 anni fa
WorldQuery.h ef1f03cf33 Groundwork for editor 4 anni fa
WorldQueryFilter.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
WorldQueryResult.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa