Commit History

Автор SHA1 Съобщение Дата
  Marc Chapman 8aaed004f1 Collision events преди 8 години
  Marc Chapman ab88b8f489 anim-clip -- sequence selection by afx effects преди 8 години
  Marc Chapman a64a2c9793 remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) преди 8 години
  Marc Chapman d4c2eeea98 Selection Highlighting преди 8 години
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. преди 8 години
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
  Azaezel 5f5466d90d clang: consistent callbacks преди 9 години
  James Urquhart ba91478fad Baseline working openvr code преди 9 години
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses преди 9 години
  Daniel Buckmaster 4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813 преди 10 години
  Daniel Buckmaster c2e5dc3345 Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development преди 10 години
  Areloch 11398bb04e Issue found with PVS-Studio: преди 10 години
  James Urquhart 3a457749ec Oculus VR DK2 Support преди 10 години
  Ben Payne 62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl преди 10 години
  Daniel Buckmaster 9622f93d05 Fix weapon image camera shake. преди 11 години
  Daniel Buckmaster d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence преди 11 години
  Azaezel db089ab45f consistency преди 11 години
  Daniel Buckmaster 439dc9c56d Fixed ShapeBase animation networking. преди 11 години
  Daniel Buckmaster 69179cf809 Removed ShapeBase::Thread::sound. преди 11 години
  Azaezel 11ac92accc adds the name of the sequence just completed for simple FSMs and the like. example usage: преди 11 години
  Azaezel 8d90558279 removes non-functional shield and invincibility functionality. преди 11 години
  Daniel Buckmaster ce73a6b11a Exposed blowUp method to console. преди 12 години
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes преди 12 години
  thecelloman 99e8bcb817 Add getMaxDamage() method. This will be needed for the forthcoming HealthTextHud GuiControl. преди 13 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години