.. |
test
|
1449c4df57
Add some tests for engineAPI and console
|
10 vuotta sitten |
CMDgram.y
|
407bbce509
Merging
|
8 vuotta sitten |
CMDscan.cpp
|
6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 vuotta sitten |
CMDscan.l
|
6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 vuotta sitten |
ICallMethod.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 vuotta sitten |
SimXMLDocument.cpp
|
3c99ef73a9
Eliminate DefineConsoleMethod
|
7 vuotta sitten |
SimXMLDocument.h
|
bb38a40bcb
fixed lots of tabs and space
|
8 vuotta sitten |
arrayObject.cpp
|
970dd5c477
Reordering initialization methods #1912
|
8 vuotta sitten |
arrayObject.h
|
bb38a40bcb
fixed lots of tabs and space
|
8 vuotta sitten |
ast.h
|
7d889a9a56
ast shadowvar cleanup
|
7 vuotta sitten |
astAlloc.cpp
|
6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 vuotta sitten |
astNodes.cpp
|
7d889a9a56
ast shadowvar cleanup
|
7 vuotta sitten |
bison.bat
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
bison.simple
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
cmdgram.cpp
|
407bbce509
Merging
|
8 vuotta sitten |
cmdgram.h
|
407bbce509
Merging
|
8 vuotta sitten |
codeBlock.cpp
|
36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
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7 vuotta sitten |
codeBlock.h
|
407bbce509
Merging
|
8 vuotta sitten |
codeInterpreter.cpp
|
9cd149102d
Merge pull request #2248 from lukaspj/new-cinterface
|
6 vuotta sitten |
codeInterpreter.h
|
407bbce509
Merging
|
8 vuotta sitten |
compiledEval.cpp
|
ff9892c11e
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
|
7 vuotta sitten |
compiler.cpp
|
a94587af43
Use strncpy instead of strcpy because again, buffer overflows
|
7 vuotta sitten |
compiler.h
|
407bbce509
Merging
|
8 vuotta sitten |
console.cpp
|
9cd149102d
Merge pull request #2248 from lukaspj/new-cinterface
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6 vuotta sitten |
console.h
|
3a71c75596
Merge branch 'development' into EngineAPI-Refactor
|
6 vuotta sitten |
consoleDoc.cpp
|
3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 vuotta sitten |
consoleDoc.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
consoleFunctions.cpp
|
3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 vuotta sitten |
consoleFunctions.h
|
39d5563a8c
Added type checking functions
|
10 vuotta sitten |
consoleInternal.cpp
|
a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 vuotta sitten |
consoleInternal.h
|
407bbce509
Merging
|
8 vuotta sitten |
consoleLogger.cpp
|
3c99ef73a9
Eliminate DefineConsoleMethod
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7 vuotta sitten |
consoleLogger.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 vuotta sitten |
consoleObject.cpp
|
ed10ce2511
A buffer overflow in enumerateConsoleClassesByCategory
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7 vuotta sitten |
consoleObject.h
|
5bbda83669
Add Type information for Properties in EngineXMLExport
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7 vuotta sitten |
consoleParser.cpp
|
bb38a40bcb
fixed lots of tabs and space
|
8 vuotta sitten |
consoleParser.h
|
bb38a40bcb
fixed lots of tabs and space
|
8 vuotta sitten |
consoleTypes.cpp
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 vuotta sitten |
consoleTypes.h
|
7369b9feae
Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
|
7 vuotta sitten |
consoleXMLExport.cpp
|
5bde18143f
Eliminate DefineConsoleFunction
|
7 vuotta sitten |
consoleXMLExport.h
|
4bc1491714
clang catch: garbage in line directives
|
9 vuotta sitten |
debugOutputConsumer.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
debugOutputConsumer.h
|
87283640b7
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 vuotta sitten |
dynamicTypes.cpp
|
fbfd3ed8ed
clang: constructor initialization order
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9 vuotta sitten |
dynamicTypes.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 vuotta sitten |
engineAPI.h
|
9291bc6105
Sqlite Console refactor, also rename param to make tooltip function more helpful
|
6 vuotta sitten |
engineDoc.cpp
|
21b82b737d
shadowvar cleanup
|
7 vuotta sitten |
engineExports.cpp
|
970dd5c477
Reordering initialization methods #1912
|
8 vuotta sitten |
engineExports.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
engineFunctions.cpp
|
fbfd3ed8ed
clang: constructor initialization order
|
9 vuotta sitten |
engineFunctions.h
|
a84145421f
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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7 vuotta sitten |
engineObject.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
engineObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
enginePrimitives.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
enginePrimitives.h
|
88106f9032
Fixed type inference for nulls in console functions
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8 vuotta sitten |
engineStructs.cpp
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 vuotta sitten |
engineStructs.h
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 vuotta sitten |
engineTypeInfo.cpp
|
fbfd3ed8ed
clang: constructor initialization order
|
9 vuotta sitten |
engineTypeInfo.h
|
5bbda83669
Add Type information for Properties in EngineXMLExport
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7 vuotta sitten |
engineTypes.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
engineTypes.h
|
6b7be51d61
Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI
|
7 vuotta sitten |
engineXMLExport.cpp
|
5bbda83669
Add Type information for Properties in EngineXMLExport
|
7 vuotta sitten |
fieldBrushObject.cpp
|
3a71c75596
Merge branch 'development' into EngineAPI-Refactor
|
6 vuotta sitten |
fieldBrushObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
fileSystemFunctions.cpp
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 vuotta sitten |
fixedTuple.h
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a84145421f
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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7 vuotta sitten |
generateCompiler.bat
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
persistenceManager.cpp
|
3c99ef73a9
Eliminate DefineConsoleMethod
|
7 vuotta sitten |
persistenceManager.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
propertyParsing.cpp
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 vuotta sitten |
propertyParsing.h
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 vuotta sitten |
returnBuffer.cpp
|
ff9892c11e
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
|
7 vuotta sitten |
returnBuffer.h
|
ff9892c11e
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 vuotta sitten |
runtimeClassRep.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
runtimeClassRep.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 vuotta sitten |
scriptFilename.cpp
|
00758d380f
Eliminate unnecessary uses of ConsoleFunction
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7 vuotta sitten |
scriptFilename.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
scriptObjects.cpp
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9b62afbe3f
Cleans up a redundant include.
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8 vuotta sitten |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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12 vuotta sitten |
sim.cpp
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bc435a3b33
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 vuotta sitten |
sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 vuotta sitten |
simBase.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
simDatablock.cpp
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 vuotta sitten |
simDatablock.h
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a5917ced16
substitution statements conformed to standard class:mVar standard
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7 vuotta sitten |
simDictionary.cpp
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886dcbaac5
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 vuotta sitten |
simDictionary.h
|
bcc5459818
whitespace
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8 vuotta sitten |
simEvents.cpp
|
bcc5459818
whitespace
|
8 vuotta sitten |
simEvents.h
|
3f97c2cedd
Fix building on GCC
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10 vuotta sitten |
simFieldDictionary.cpp
|
28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 vuotta sitten |
simFieldDictionary.h
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b05691c6b5
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 vuotta sitten |
simManager.cpp
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9298d889b3
simset::objectList to simset::mObjectList
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7 vuotta sitten |
simObject.cpp
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f77a18e0d2
Replace object's address format in getDebugInfo()
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5 vuotta sitten |
simObject.h
|
9cd149102d
Merge pull request #2248 from lukaspj/new-cinterface
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6 vuotta sitten |
simObjectList.cpp
|
491a7dcfdd
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
|
7 vuotta sitten |
simObjectList.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
simObjectMemento.cpp
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 vuotta sitten |
simObjectMemento.h
|
bcc5459818
whitespace
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8 vuotta sitten |
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
|
10 vuotta sitten |
simPersistID.cpp
|
970dd5c477
Reordering initialization methods #1912
|
8 vuotta sitten |
simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 vuotta sitten |
simPersistSet.cpp
|
3c99ef73a9
Eliminate DefineConsoleMethod
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7 vuotta sitten |
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 vuotta sitten |
simSerialize.cpp
|
bcc5459818
whitespace
|
8 vuotta sitten |
simSet.cpp
|
3a71c75596
Merge branch 'development' into EngineAPI-Refactor
|
6 vuotta sitten |
simSet.h
|
59130078e2
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 vuotta sitten |
stringStack.cpp
|
3650e9afa9
Move StringStack methods into the cpp file
|
7 vuotta sitten |
stringStack.h
|
3650e9afa9
Move StringStack methods into the cpp file
|
7 vuotta sitten |
telnetConsole.cpp
|
5bde18143f
Eliminate DefineConsoleFunction
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7 vuotta sitten |
telnetConsole.h
|
539efcb1e1
Input event changes
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12 vuotta sitten |
telnetDebugger.cpp
|
5bde18143f
Eliminate DefineConsoleFunction
|
7 vuotta sitten |
telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
11 vuotta sitten |
typeValidators.cpp
|
bcc5459818
whitespace
|
8 vuotta sitten |
typeValidators.h
|
1a89d95919
exposes getters for typevalidators.
|
7 vuotta sitten |