Konrad Gotfryd f77a18e0d2 Replace object's address format in getDebugInfo() 5 년 전
..
test 1449c4df57 Add some tests for engineAPI and console 10 년 전
CMDgram.y 407bbce509 Merging 8 년 전
CMDscan.cpp 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 년 전
CMDscan.l 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 년 전
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 년 전
SimXMLDocument.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 년 전
SimXMLDocument.h bb38a40bcb fixed lots of tabs and space 8 년 전
arrayObject.cpp 970dd5c477 Reordering initialization methods #1912 8 년 전
arrayObject.h bb38a40bcb fixed lots of tabs and space 8 년 전
ast.h 7d889a9a56 ast shadowvar cleanup 7 년 전
astAlloc.cpp 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 년 전
astNodes.cpp 7d889a9a56 ast shadowvar cleanup 7 년 전
bison.bat 7dbfe6994d Engine directory for ticket #1 13 년 전
bison.simple 7dbfe6994d Engine directory for ticket #1 13 년 전
cmdgram.cpp 407bbce509 Merging 8 년 전
cmdgram.h 407bbce509 Merging 8 년 전
codeBlock.cpp 36db8eacc3 Merge pull request #2236 from Azaezel/memberMess 7 년 전
codeBlock.h 407bbce509 Merging 8 년 전
codeInterpreter.cpp 9cd149102d Merge pull request #2248 from lukaspj/new-cinterface 6 년 전
codeInterpreter.h 407bbce509 Merging 8 년 전
compiledEval.cpp ff9892c11e Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 년 전
compiler.cpp a94587af43 Use strncpy instead of strcpy because again, buffer overflows 7 년 전
compiler.h 407bbce509 Merging 8 년 전
console.cpp 9cd149102d Merge pull request #2248 from lukaspj/new-cinterface 6 년 전
console.h 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 년 전
consoleDoc.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 년 전
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 년 전
consoleFunctions.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 년 전
consoleFunctions.h 39d5563a8c Added type checking functions 10 년 전
consoleInternal.cpp a94587af43 Use strncpy instead of strcpy because again, buffer overflows 7 년 전
consoleInternal.h 407bbce509 Merging 8 년 전
consoleLogger.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 년 전
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 년 전
consoleObject.cpp ed10ce2511 A buffer overflow in enumerateConsoleClassesByCategory 7 년 전
consoleObject.h 5bbda83669 Add Type information for Properties in EngineXMLExport 7 년 전
consoleParser.cpp bb38a40bcb fixed lots of tabs and space 8 년 전
consoleParser.h bb38a40bcb fixed lots of tabs and space 8 년 전
consoleTypes.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
consoleTypes.h 7369b9feae Remove a now-unneeded fix for offsetof on new versions of Visual Studio. 7 년 전
consoleXMLExport.cpp 5bde18143f Eliminate DefineConsoleFunction 7 년 전
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 년 전
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
debugOutputConsumer.h 87283640b7 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 년 전
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 년 전
engineAPI.h 9291bc6105 Sqlite Console refactor, also rename param to make tooltip function more helpful 6 년 전
engineDoc.cpp 21b82b737d shadowvar cleanup 7 년 전
engineExports.cpp 970dd5c477 Reordering initialization methods #1912 8 년 전
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 년 전
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
engineFunctions.h a84145421f Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 년 전
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 년 전
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 8 년 전
engineStructs.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
engineStructs.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
engineTypeInfo.h 5bbda83669 Add Type information for Properties in EngineXMLExport 7 년 전
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
engineTypes.h 6b7be51d61 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI 7 년 전
engineXMLExport.cpp 5bbda83669 Add Type information for Properties in EngineXMLExport 7 년 전
fieldBrushObject.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 년 전
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 년 전
fileSystemFunctions.cpp 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 년 전
fixedTuple.h a84145421f Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 년 전
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 년 전
persistenceManager.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 년 전
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 년 전
propertyParsing.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
propertyParsing.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
returnBuffer.cpp ff9892c11e Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 년 전
returnBuffer.h ff9892c11e Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 년 전
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 년 전
scriptFilename.cpp 00758d380f Eliminate unnecessary uses of ConsoleFunction 7 년 전
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 년 전
scriptObjects.cpp 9b62afbe3f Cleans up a redundant include. 8 년 전
scriptObjects.h b56f8674cd New ScriptTickObject 12 년 전
sim.cpp bc435a3b33 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 년 전
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 년 전
simBase.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simDatablock.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 년 전
simDatablock.h a5917ced16 substitution statements conformed to standard class:mVar standard 7 년 전
simDictionary.cpp 886dcbaac5 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 년 전
simDictionary.h bcc5459818 whitespace 8 년 전
simEvents.cpp bcc5459818 whitespace 8 년 전
simEvents.h 3f97c2cedd Fix building on GCC 10 년 전
simFieldDictionary.cpp 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 년 전
simFieldDictionary.h b05691c6b5 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 년 전
simManager.cpp 9298d889b3 simset::objectList to simset::mObjectList 7 년 전
simObject.cpp f77a18e0d2 Replace object's address format in getDebugInfo() 5 년 전
simObject.h 9cd149102d Merge pull request #2248 from lukaspj/new-cinterface 6 년 전
simObjectList.cpp 491a7dcfdd tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 7 년 전
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simObjectMemento.cpp 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 년 전
simObjectMemento.h bcc5459818 whitespace 8 년 전
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 년 전
simPersistID.cpp 970dd5c477 Reordering initialization methods #1912 8 년 전
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simPersistSet.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 년 전
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 년 전
simSerialize.cpp bcc5459818 whitespace 8 년 전
simSet.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 년 전
simSet.h 59130078e2 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 년 전
stringStack.cpp 3650e9afa9 Move StringStack methods into the cpp file 7 년 전
stringStack.h 3650e9afa9 Move StringStack methods into the cpp file 7 년 전
telnetConsole.cpp 5bde18143f Eliminate DefineConsoleFunction 7 년 전
telnetConsole.h 539efcb1e1 Input event changes 12 년 전
telnetDebugger.cpp 5bde18143f Eliminate DefineConsoleFunction 7 년 전
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 년 전
typeValidators.cpp bcc5459818 whitespace 8 년 전
typeValidators.h 1a89d95919 exposes getters for typevalidators. 7 년 전