JeffR
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9c654d7932
- Fixes the display of the preview in the MaterialAsset fields
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4 maanden geleden |
AzaezelX
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fa760fa746
add numerous new validators
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10 maanden geleden |
Areloch
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d890c530f9
Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields.
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1 jaar geleden |
Areloch
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4646d5eac3
Adds ability to force the inspector to only show a set index of array'd fields. Mostly for specific editor tool use(like editing material's individual layers/stages)
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1 jaar geleden |
Areloch
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2f40b843d4
Adds expanded ability to create and insert specialized script-based inspector fields
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2 jaren geleden |
Areloch
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3991019912
Adds logic and handling for Inspected SimObjects to be able to inject new InspectorGroups and InspectorFields when being inspected for editing.
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2 jaren geleden |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 jaren geleden |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 jaren geleden |
Areloch
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5b4af68793
Adds ability to get InspectorGroup index, as well as inserting a new inspectorGroup at a specific position in the list
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5 jaren geleden |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 jaren geleden |
Areloch
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66cc6fb9d1
Removes current implement of shadow caching
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6 jaren geleden |
Areloch
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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6 jaren geleden |
Azaezel
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36c3a4d371
(crashfix) clean up shadowvar followup.
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7 jaren geleden |
Azaezel
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f0c29172ca
gui shadowvar cleanups
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7 jaren geleden |
Areloch
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727592d63a
Small fixes to the inspector, and added the ability for the variableInspector to process command and filename field types.
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8 jaren geleden |
Areloch
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b5277e0f08
Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector.
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8 jaren geleden |
Areloch
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0c21ef1b45
Removes Entity/Component stuff from being behind an experimental flag.
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8 jaren geleden |
Areloch
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af2ac4472e
renames the engine method arg to avoid name confusion.
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9 jaren geleden |
Areloch
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6ec899620d
Tweak to the Component Fields to properly refresh the group.
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9 jaren geleden |
Areloch
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 jaren geleden |
Areloch
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b04ad52b5d
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
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9 jaren geleden |
Areloch
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827e70d674
Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling.
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9 jaren geleden |
Areloch
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527c3790d6
Issue found with PVS-Studio:
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10 jaren geleden |
Nathan Bowhay
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881f9abeb6
Added console method docs
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11 jaren geleden |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
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11 jaren geleden |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 jaren geleden |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 jaren geleden |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |