Anis
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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8 years ago |
Azaezel
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cc9955e102
unused variable cleanup
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8 years ago |
Azaezel
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dd0b7914e6
clang: register type modifier deprecated
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8 years ago |
James Urquhart
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0e717ea707
Fix edge case where an editable shape without a vbo is saved
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9 years ago |
James Urquhart
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18031f09b1
Fix edge-case with version 24 shapes
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9 years ago |
James Urquhart
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12019173af
Fix load with DTS shapes introduced with HW skinning changes
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9 years ago |
James Urquhart
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e7db0d7956
Fix mesh load issue & merge issue
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9 years ago |
Azaezel
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41dfb64210
hardware skinning and instancing are mutually exclusive
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9 years ago |
James Urquhart
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3496c549b5
Hardware Skinning Support
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10 years ago |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
Azaezel
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5615b642df
suggested revision
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10 years ago |
Azaezel
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555610f69f
Addresses roughly half of the C4189 errors though the following methodologies:
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10 years ago |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 years ago |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
Daniel Buckmaster
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33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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10 years ago |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 years ago |
Daniel Buckmaster
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7d376386d1
Merge pull request #1074 from Azaezel/AccuVolumes_2
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10 years ago |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 years ago |
Daniel Buckmaster
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33ff180593
Merge branch 'development' into style-cleanup
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10 years ago |
LuisAntonRebollo
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d97bccb798
Fix AMD render problem with missed meshes.
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10 years ago |
Daniel Buckmaster
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d12310602d
Increment vertex pointer by 3, not 1.
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10 years ago |
rextimmy
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1829deb432
- Added check in tsMesh::createTangents to check size of incoming normals
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11 years ago |
bank
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2112c81446
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh
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11 years ago |
bank
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e2545c359c
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh
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11 years ago |
Daniel Buckmaster
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 years ago |
Azaezel
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ecbcf5eb3a
Simply early-outing from denominators near zero was causing tangeants to be filled with garbage data. This alters the functionality to set a floor distance so the rest get's filled out properly.
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11 years ago |
DavidWyand-GG
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1923838f63
Fix TSMesh::castRay() and small collision mesh
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11 years ago |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
Thomas Fischer
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53abbe066d
added checks for valid pointers after locking
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12 years ago |
DavidWyand-GG
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a803398eb0
Fix for Issue #130 for Decals and Smoothing Groups
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12 years ago |