Historique des commits

Auteur SHA1 Message Date
  AzaezelX 4eae51992e shapes are optional for projectiles. not mandatory. il y a 3 mois
  AzaezelX 0c3e0b1c05 sometimes you won't have debris il y a 3 mois
  AzaezelX e8ccb3443a try to load shapes during preload il y a 3 mois
  marauder2k7 ca1604170d initial commit il y a 3 mois
  AzaezelX 2ae10c7ce1 add reload status to onNewDataBlock callback il y a 5 mois
  AzaezelX f633ef3a3d fill in the validated variables il y a 7 mois
  Lukas Aldershaab 25c1ebcf13 Properly call endGroup instead of addGroup il y a 2 ans
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
  AzaezelX f07c8745b2 inspector cleanups il y a 2 ans
  AzaezelX 98a079a797 code duplication prune. should aid in stability il y a 4 ans
  AzaezelX 11a29ef97a preload materials for shapebasedatas and debris il y a 4 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX il y a 5 ans
  AzaezelX fabd5864fa uninitialized variables-t3d il y a 5 ans
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. il y a 7 ans
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance il y a 7 ans
  Marc Chapman 706d717ef6 enhanced-particle -- Accounts for larger number of particle size keys. il y a 8 ans
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. il y a 8 ans
  Marc Chapman 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. il y a 8 ans
  Azaezel 1ee127b753 more unused variable cleanups il y a 9 ans
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. il y a 10 ans
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development il y a 10 ans
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. il y a 10 ans
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup il y a 10 ans
  bank 62006e8b3c Remove unneeded double-initialization of the vars. il y a 11 ans
  bank e442b87c0c Fix: Null'ed pointer usage, possible access violation. il y a 11 ans
  Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash il y a 11 ans
  LuisAntonRebollo 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion il y a 11 ans
  Azaezel 4e203f21b3 debris collision mask expanded so that it also hits buildings and the like. il y a 11 ans
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape il y a 11 ans