Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  AzaezelX 4eae51992e shapes are optional for projectiles. not mandatory. 3 ay önce
  AzaezelX 0c3e0b1c05 sometimes you won't have debris 3 ay önce
  AzaezelX e8ccb3443a try to load shapes during preload 3 ay önce
  marauder2k7 ca1604170d initial commit 3 ay önce
  AzaezelX 2ae10c7ce1 add reload status to onNewDataBlock callback 5 ay önce
  AzaezelX f633ef3a3d fill in the validated variables 7 ay önce
  Lukas Aldershaab 25c1ebcf13 Properly call endGroup instead of addGroup 2 yıl önce
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 yıl önce
  AzaezelX f07c8745b2 inspector cleanups 2 yıl önce
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 yıl önce
  AzaezelX 11a29ef97a preload materials for shapebasedatas and debris 4 yıl önce
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 yıl önce
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 yıl önce
  AzaezelX fabd5864fa uninitialized variables-t3d 5 yıl önce
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 7 yıl önce
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 yıl önce
  Marc Chapman 706d717ef6 enhanced-particle -- Accounts for larger number of particle size keys. 8 yıl önce
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 8 yıl önce
  Marc Chapman 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 yıl önce
  Azaezel 1ee127b753 more unused variable cleanups 9 yıl önce
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 yıl önce
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 10 yıl önce
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 10 yıl önce
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 10 yıl önce
  bank 62006e8b3c Remove unneeded double-initialization of the vars. 11 yıl önce
  bank e442b87c0c Fix: Null'ed pointer usage, possible access violation. 11 yıl önce
  Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 yıl önce
  LuisAntonRebollo 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 11 yıl önce
  Azaezel 4e203f21b3 debris collision mask expanded so that it also hits buildings and the like. 11 yıl önce
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 yıl önce