Commit History

Autor SHA1 Mensaxe Data
  AzaezelX 4eae51992e shapes are optional for projectiles. not mandatory. hai 3 meses
  AzaezelX 0c3e0b1c05 sometimes you won't have debris hai 3 meses
  AzaezelX e8ccb3443a try to load shapes during preload hai 3 meses
  marauder2k7 ca1604170d initial commit hai 3 meses
  AzaezelX 2ae10c7ce1 add reload status to onNewDataBlock callback hai 5 meses
  AzaezelX f633ef3a3d fill in the validated variables hai 7 meses
  Lukas Aldershaab 25c1ebcf13 Properly call endGroup instead of addGroup %!s(int64=2) %!d(string=hai) anos
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
  AzaezelX f07c8745b2 inspector cleanups %!s(int64=2) %!d(string=hai) anos
  AzaezelX 98a079a797 code duplication prune. should aid in stability %!s(int64=4) %!d(string=hai) anos
  AzaezelX 11a29ef97a preload materials for shapebasedatas and debris %!s(int64=4) %!d(string=hai) anos
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX %!s(int64=5) %!d(string=hai) anos
  AzaezelX fabd5864fa uninitialized variables-t3d %!s(int64=5) %!d(string=hai) anos
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. %!s(int64=7) %!d(string=hai) anos
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance %!s(int64=7) %!d(string=hai) anos
  Marc Chapman 706d717ef6 enhanced-particle -- Accounts for larger number of particle size keys. %!s(int64=8) %!d(string=hai) anos
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. %!s(int64=8) %!d(string=hai) anos
  Marc Chapman 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. %!s(int64=8) %!d(string=hai) anos
  Azaezel 1ee127b753 more unused variable cleanups %!s(int64=9) %!d(string=hai) anos
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup %!s(int64=10) %!d(string=hai) anos
  bank 62006e8b3c Remove unneeded double-initialization of the vars. %!s(int64=11) %!d(string=hai) anos
  bank e442b87c0c Fix: Null'ed pointer usage, possible access violation. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash %!s(int64=11) %!d(string=hai) anos
  LuisAntonRebollo 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion %!s(int64=11) %!d(string=hai) anos
  Azaezel 4e203f21b3 debris collision mask expanded so that it also hits buildings and the like. %!s(int64=11) %!d(string=hai) anos
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape %!s(int64=11) %!d(string=hai) anos