marauder2k7
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73ad92b757
review notes from Az
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6 月之前 |
marauder2k7
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0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
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6 月之前 |
AzaezelX
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fcd2d38deb
further validator cleanups
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6 月之前 |
AzaezelX
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f633ef3a3d
fill in the validated variables
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6 月之前 |
marauder2k7
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fa8110ce8f
all DECLARE_IMAGEASSET refactored
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9 月之前 |
AzaezelX
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aa02e48c8d
add safeties for enum math across define boundaries
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2 年之前 |
AtomicWalrus
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75625dc679
Reverse depth & 32F buffer format
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2 年之前 |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 年之前 |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
|
4 年之前 |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
Lukas Aldershaab
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 年之前 |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
Areloch
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 年之前 |
Azaezel
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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8 年之前 |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
Azaezel
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
|
9 年之前 |
James Urquhart
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784f6f92d8
Fix lens flare in side-by-side view
|
9 年之前 |
James Urquhart
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c6d2456a7c
Fix lens flares in VR
|
9 年之前 |
Daniel Buckmaster
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
|
10 年之前 |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 年之前 |
LuisAntonRebollo
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190f68b998
Fix SkatterSky flare occlusion.
|
10 年之前 |
DavidWyand-GG
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91e542b8ec
SceneCullingState with culling and camera frustum
|
12 年之前 |
DavidWyand-GG
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b32e7688c2
Side by side rendering
|
12 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |