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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  marauder2k7 ca1604170d initial commit 3 сар өмнө
  AzaezelX e2a0fbefa3 add lod selection for visiblemesh collisions 8 сар өмнө
  AzaezelX 5ff83138cf need to set state to ok post-load and pre-changesignal callback 1 жил өмнө
  marauder2k7 efbe5e90f5 virtuals removed 1 жил өмнө
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 жил өмнө
  AzaezelX b1f118898e add TypeHints for inspector viewing 2 жил өмнө
  AzaezelX 5ec4e8fb62 forgot the.h 3 жил өмнө
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 жил өмнө
  AzaezelX 19e4643707 new method tsstatic.getNodeTransform 3 жил өмнө
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 жил өмнө
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
  Areloch 8fbad31b43 Fixes the hook-ins so when a shape asset is changed, tsstatics now are correctly triggered for a reload 5 жил өмнө
  Areloch 40dd926873 Adds function for sceneObjects to report utilized assets 5 жил өмнө
  Areloch b6a3fb05d9 Adds logical check to skip animated statics when baking selection to mesh. 5 жил өмнө
  Areloch a257dc8399 Adds some console preference variables for object fade overriding on TSStatics 5 жил өмнө
  AzaezelX 136bc8874f adds an animspeed and animoffset to tsstatic instances so clones can be set to break up syncing on multiples 5 жил өмнө
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. 5 жил өмнө
  Areloch 7029024b8e Updated TSStatic to utilize the getShapeAsset utility functions, and shifted the loader logic to utilize ShapeAssets exclusively, having straight file names go through the utility function to find/process a relevent asset. 5 жил өмнө
  Areloch 9c381caea2 Added initial implement of Image Types for GFX resource management 5 жил өмнө
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 жил өмнө
  Areloch 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again 5 жил өмнө
  Areloch 98c4606b3c Removed test custom shader bindings until memleak is corrected. 6 жил өмнө
  Areloch 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
  Areloch c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
  Areloch 8dedcf456a Cleanup of export function to remove redundant arg 7 жил өмнө
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes 7 жил өмнө
  Areloch 7219899287 Working on shader const binding 8 жил өмнө
  Areloch 70c154c7d3 Implement of the shader consts binding. 8 жил өмнө
  Marc Chapman d4c2eeea98 Selection Highlighting 8 жил өмнө
  Marc Chapman 3219735087 meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them. 8 жил өмнө