marauder2k7
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4417462499
Add support for both ies and cookie
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1 yıl önce |
AzaezelX
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a05c83493e
adress gl spotlights disapearing for deferred
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4 yıl önce |
AzaezelX
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c41b8e00ff
clean up the light.cookie entries
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4 yıl önce |
AzaezelX
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8f713d93f3
shadowmap validator tweaks
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4 yıl önce |
Areloch
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6ade6f08ce
Updated Assimp
|
5 yıl önce |
Areloch
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66cc6fb9d1
Removes current implement of shadow caching
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5 yıl önce |
Areloch
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6b6e5b6ca2
Merge branch 'alpha40DynShadowRefreshRedux' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 yıl önce |
Areloch
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e7bf49e801
Moved unneeded modules to Templates/Modules
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6 yıl önce |
AzaezelX
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c680471378
looks like the with the latest translucnency work, dynamic shadows are no longer triggering malformed values in forward lit materials, so flipped that back on
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6 yıl önce |
Areloch
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ebe2c2dead
Add vector light support to forward materials.
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6 yıl önce |
Areloch
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e87dc787ee
Corrected probe init'ing so they don't fight for the cubemap idx order
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6 yıl önce |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 yıl önce |
Areloch
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124ecb2fe0
Merge pull request #1984 from FooBarbarians/fix-1912
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8 yıl önce |
Masquara
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15f67015d3
Reordering initialization methods #1912
|
8 yıl önce |
Areloch
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 yıl önce |
Azaezel
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01419d7935
motion based updates for shadow caching
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8 yıl önce |
Azaezel
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b6ec969fb3
worst case scenario fallback for if we can't track down why vector lighting seems determined to shift positions periodically based upon some influence by the dynamicrefreshfrequency rate
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9 yıl önce |
Azaezel
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23c4b52e1f
courtessy @Lopuska: opengl occlusion query fix
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9 yıl önce |
Azaezel
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2753f562e8
shadow caching
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10 yıl önce |
LuisAntonRebollo
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7f46383eb5
Rename enum GFXTextureProfile::None for avoid conficts on Linux.
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11 yıl önce |
bank
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d2700f881c
Source changes needed for Linux build.
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13 yıl önce |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |