提交歷史

作者 SHA1 備註 提交日期
  marauder2k7 59c52fc94c Fix for bug reported by Rod 8 月之前
  marauder2k7 80bd8f8117 some enchancements for shadowmapping 9 月之前
  AtomicWalrus 75625dc679 Reverse depth & 32F buffer format 2 年之前
  AzaezelX f52c3d5ed2 uninitialized variables-lighting 5 年之前
  Areloch 66cc6fb9d1 Removes current implement of shadow caching 5 年之前
  Azaezel 33ebe34440 more gfx shadowvar cleanups 7 年之前
  Azaezel 2753f562e8 shadow caching 10 年之前
  Azaezel 6fa44a4e92 further insurance that shadow split stay within bounds. 10 年之前
  LuisAntonRebollo c0b2e6536b Reduce innecesary changes on Render Target textures. 11 年之前
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum 12 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前