|  Anis | bd4f2b002d
							
							Merge pull request #1801 from Azaezel/registerRemoval | 9 tahun lalu | 
				
					
						|  Azaezel | cc9955e102
							
							unused variable cleanup | 9 tahun lalu | 
				
					
						|  Azaezel | dd0b7914e6
							
							clang: register type modifier deprecated | 9 tahun lalu | 
				
					
						|  James Urquhart | 0e717ea707
							
							Fix edge case where an editable shape without a vbo is saved | 9 tahun lalu | 
				
					
						|  James Urquhart | 18031f09b1
							
							Fix edge-case with version 24 shapes | 9 tahun lalu | 
				
					
						|  James Urquhart | 12019173af
							
							Fix load with DTS shapes introduced with HW skinning changes | 9 tahun lalu | 
				
					
						|  James Urquhart | e7db0d7956
							
							Fix mesh load issue & merge issue | 9 tahun lalu | 
				
					
						|  Azaezel | 41dfb64210
							
							hardware skinning and instancing are mutually exclusive | 9 tahun lalu | 
				
					
						|  James Urquhart | 3496c549b5
							
							Hardware Skinning Support | 10 tahun lalu | 
				
					
						|  rextimmy | 41e5caf22b
							
							Direct3D11 Engine/source changes | 9 tahun lalu | 
				
					
						|  Azaezel | 5615b642df
							
							suggested revision | 10 tahun lalu | 
				
					
						|  Azaezel | 555610f69f
							
							Addresses roughly half of the C4189 errors though the following methodologies: | 10 tahun lalu | 
				
					
						|  Areloch | 2002d74b78
							
							Issue found with PVS-Studio: | 10 tahun lalu | 
				
					
						|  Daniel Buckmaster | 84e8cbb4ee
							
							Revert recent style cleanup changes. | 10 tahun lalu | 
				
					
						|  Daniel Buckmaster | 33fcc59543
							
							Merge remote-tracking branch 'origin/style-cleanup' into development | 10 tahun lalu | 
				
					
						|  LuisAntonRebollo | 4e9034854d
							
							Linux implementation. Include changes for gcc x64. | 10 tahun lalu | 
				
					
						|  Daniel Buckmaster | 7d376386d1
							
							Merge pull request #1074 from Azaezel/AccuVolumes_2 | 11 tahun lalu | 
				
					
						|  Azaezel | c6cdfafe4e
							
							cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. | 11 tahun lalu | 
				
					
						|  Daniel Buckmaster | 33ff180593
							
							Merge branch 'development' into style-cleanup | 11 tahun lalu | 
				
					
						|  LuisAntonRebollo | d97bccb798
							
							Fix AMD render problem with missed meshes. | 11 tahun lalu | 
				
					
						|  Daniel Buckmaster | d12310602d
							
							Increment vertex pointer by 3, not 1. | 11 tahun lalu | 
				
					
						|  rextimmy | 1829deb432
							
							- Added check in tsMesh::createTangents to check size of incoming normals | 11 tahun lalu | 
				
					
						|  bank | 2112c81446
							
							Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh | 11 tahun lalu | 
				
					
						|  bank | e2545c359c
							
							Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh | 11 tahun lalu | 
				
					
						|  Daniel Buckmaster | 87d9e245b7
							
							Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency | 11 tahun lalu | 
				
					
						|  Azaezel | ecbcf5eb3a
							
							Simply early-outing from denominators near zero was causing tangeants to be filled with garbage data. This alters the functionality to set a floor distance so the rest get's filled out properly. | 12 tahun lalu | 
				
					
						|  DavidWyand-GG | 1923838f63
							
							Fix TSMesh::castRay() and small collision mesh | 12 tahun lalu | 
				
					
						|  cpusci | 4c35fd37af
							
							Simple pass over the codebase to standardize the platform types. | 12 tahun lalu | 
				
					
						|  Thomas Fischer | 53abbe066d
							
							added checks for valid pointers after locking | 12 tahun lalu | 
				
					
						|  DavidWyand-GG | a803398eb0
							
							Fix for Issue #130 for Decals and Smoothing Groups | 13 tahun lalu |