Commit History

Autor SHA1 Mensaxe Data
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes %!s(int64=9) %!d(string=hai) anos
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. %!s(int64=9) %!d(string=hai) anos
  Marc Chapman 5d6ab545da Tidy up unnecessary #define %!s(int64=9) %!d(string=hai) anos
  Areloch ec8882c3c8 Ensuring all names are the correct casing for Linux %!s(int64=9) %!d(string=hai) anos
  Areloch b04ad52b5d Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check. %!s(int64=9) %!d(string=hai) anos
  Areloch 38c18870d3 Adjustments to allow Entities/Components to act as cameras and control objects. %!s(int64=9) %!d(string=hai) anos
  Daniel Buckmaster 39f0e269d6 Merge pull request #1328 from GarageGames/release-3.7 %!s(int64=10) %!d(string=hai) anos
  James Urquhart 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 %!s(int64=10) %!d(string=hai) anos
  James Urquhart 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
  James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls %!s(int64=10) %!d(string=hai) anos
  Luis Anton Rebollo 6492028bb2 Merge pull request #1035 from bpay/memfixes %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 3336bffad2 Changes for Linux. %!s(int64=10) %!d(string=hai) anos
  Ben Payne d97d44f66f Fix more misc uninitialized vars %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. %!s(int64=10) %!d(string=hai) anos
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 156aacf8b8 Ensure console function arg arrays are initialised. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG b32e7688c2 Side by side rendering %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 35374f939e ExtendedMove class and support %!s(int64=12) %!d(string=hai) anos
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. %!s(int64=13) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos