Commit történet

Szerző SHA1 Üzenet Dátum
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes 9 éve
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 éve
  Marc Chapman 5d6ab545da Tidy up unnecessary #define 9 éve
  Areloch ec8882c3c8 Ensuring all names are the correct casing for Linux 9 éve
  Areloch b04ad52b5d Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check. 9 éve
  Areloch 38c18870d3 Adjustments to allow Entities/Components to act as cameras and control objects. 9 éve
  Daniel Buckmaster 39f0e269d6 Merge pull request #1328 from GarageGames/release-3.7 10 éve
  James Urquhart 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 10 éve
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 éve
  James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 éve
  Luis Anton Rebollo 6492028bb2 Merge pull request #1035 from bpay/memfixes 10 éve
  LuisAntonRebollo 3336bffad2 Changes for Linux. 10 éve
  Ben Payne d97d44f66f Fix more misc uninitialized vars 10 éve
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. 10 éve
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. 11 éve
  Daniel Buckmaster 156aacf8b8 Ensure console function arg arrays are initialised. 11 éve
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 éve
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes 12 éve
  DavidWyand-GG b32e7688c2 Side by side rendering 12 éve
  DavidWyand-GG 35374f939e ExtendedMove class and support 12 éve
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve