Areloch
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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преди 8 години |
rextimmy
|
41e5caf22b
Direct3D11 Engine/source changes
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преди 9 години |
Azaezel
|
2753f562e8
shadow caching
|
преди 10 години |
Vincent Gee
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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преди 11 години |
Daniel Buckmaster
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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преди 11 години |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
преди 12 години |
Thomas Fischer
|
53abbe066d
added checks for valid pointers after locking
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преди 12 години |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |