Historia zmian

Autor SHA1 Wiadomość Data
  Areloch 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 8 lat temu
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 lat temu
  Azaezel 2753f562e8 shadow caching 10 lat temu
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 lat temu
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 lat temu
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
  Thomas Fischer 53abbe066d added checks for valid pointers after locking 12 lat temu
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 lat temu