Commit History

Автор SHA1 Съобщение Дата
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
  Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
  Azaezel db50887c05 addresses C4101 warnings ('identifier' : unreferenced local variable) преди 9 години
  Azaezel f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) преди 9 години
  Azaezel 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. преди 9 години