Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
Glenn Smith
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 lat temu |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 lat temu |
Azaezel
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db50887c05
addresses C4101 warnings ('identifier' : unreferenced local variable)
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9 lat temu |
Azaezel
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f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
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9 lat temu |
Azaezel
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01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
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9 lat temu |