Robert MacGregor
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161ffc62fe
Merge branch 'Preview4_0' into feature-vfs-security
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3 rokov pred |
Lukas Aldershaab
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6d2c108cbd
Fix TAML schema for array groups
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3 rokov pred |
JeffR
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a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
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3 rokov pred |
JeffR
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696c2e2eec
Add sanity check for default value results checking when filtering out default values
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3 rokov pred |
JeffR
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b4e346aa3f
Adjustments to save out code when writing fields such that if the TAML writer is marked as not writing defaults, it doesn't. And makes the regular simobject save out not write default values as the default behavior
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3 rokov pred |
JeffR
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ecd35df7e9
Implementation of updated handling of Legacy Project importer to better seperate out importer versions as well as more explicit processing of incoming content
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3 rokov pred |
Robert MacGregor
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277cdf67b0
* Feature: Initial secure VFS implementation with asset import capability.
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3 rokov pred |
Robert MacGregor
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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3 rokov pred |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 rokov pred |
Lukas Aldershaab
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 rokov pred |
OTHGMars
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0ece989560
Updates SimXMLDocument, fsTiXmlDocument, Taml and TamlXmlParser for reading from zip.
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4 rokov pred |
AzaezelX
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b6c33bdd2b
uninitialized variables-persistence
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5 rokov pred |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 rokov pred |
Azaezel
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f36826605f
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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7 rokov pred |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 rokov pred |
Jeff Hutchinson
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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7 rokov pred |
Areloch
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d666322a1b
Merging
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7 rokov pred |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 rokov pred |
Masquara
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15f67015d3
Reordering initialization methods #1912
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8 rokov pred |
Areloch
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 rokov pred |
Areloch
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 rokov pred |