Robert MacGregor
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161ffc62fe
Merge branch 'Preview4_0' into feature-vfs-security
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3 yıl önce |
Lukas Aldershaab
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6d2c108cbd
Fix TAML schema for array groups
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3 yıl önce |
JeffR
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a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
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3 yıl önce |
JeffR
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696c2e2eec
Add sanity check for default value results checking when filtering out default values
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3 yıl önce |
JeffR
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b4e346aa3f
Adjustments to save out code when writing fields such that if the TAML writer is marked as not writing defaults, it doesn't. And makes the regular simobject save out not write default values as the default behavior
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3 yıl önce |
JeffR
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ecd35df7e9
Implementation of updated handling of Legacy Project importer to better seperate out importer versions as well as more explicit processing of incoming content
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3 yıl önce |
Robert MacGregor
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277cdf67b0
* Feature: Initial secure VFS implementation with asset import capability.
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3 yıl önce |
Robert MacGregor
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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3 yıl önce |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 yıl önce |
Lukas Aldershaab
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 yıl önce |
OTHGMars
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0ece989560
Updates SimXMLDocument, fsTiXmlDocument, Taml and TamlXmlParser for reading from zip.
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4 yıl önce |
AzaezelX
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b6c33bdd2b
uninitialized variables-persistence
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5 yıl önce |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 yıl önce |
Azaezel
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f36826605f
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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7 yıl önce |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 yıl önce |
Jeff Hutchinson
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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7 yıl önce |
Areloch
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d666322a1b
Merging
|
7 yıl önce |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
Masquara
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15f67015d3
Reordering initialization methods #1912
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8 yıl önce |
Areloch
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 yıl önce |
Areloch
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 yıl önce |